Locomotion training codebase for Unitree G1 competing in the 2026 Beijing Yizhuang Half Marathon Robot Race. Built on Isaac Lab with Adversarial Motion Priors (AMP), motion imitation, and hardware-ready deployment.
☆23May 6, 2026Updated 4 months ago
Alternatives and similar repositories for AMP_Running_baseline
Users that are interested in AMP_Running_baseline are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- go2 后空翻脚本生成☆29Aug 27, 2026Updated last month
- AMP implementation for go2 edu☆86May 7, 2026Updated 4 months ago
- beyondAMP provides a unified pipeline to integrate Adversarial Motion Priors (AMP) into any IsaacLab robot setup, with minimal modificati…☆297May 29, 2026Updated 4 months ago
- Dreamwaq Dreamwaq+ PIE☆121Aug 27, 2026Updated last month
- Unitree G1 VR teleoperation☆30Oct 10, 2025Updated 11 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆466Jul 16, 2026Updated 2 months ago
- ☆38Nov 5, 2025Updated 10 months ago
- [ICRA 2025] Official Implementation of "Robust Robot Walker: Learning Agile Locomotion over Tiny Traps"☆96Apr 28, 2025Updated last year
- An Isaac Lab implementation of end-to-end position-based locomotion, training legged robots to navigate to fixed world targets using cust…☆20Jan 8, 2026Updated 8 months ago
- Retargetting motion from one robot to another.☆20Jan 15, 2025Updated last year
- ☆88Jan 9, 2026Updated 8 months ago
- ☆22Sep 19, 2025Updated last year
- Implement natural K1 running & walking through introducing AMP in isaaclab☆23Jan 26, 2026Updated 8 months ago
- Isaac Lab implementation of AMP(Adversarial Motion Prior) with rl_games☆14Aug 5, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆13Dec 2, 2023Updated 2 years ago
- ☆46Mar 12, 2025Updated last year
- Tien Kung-Lab: Direct IsaacLab Workflow for Legged Robots☆899Jul 15, 2026Updated 2 months ago
- A highly dynamic martial arts motion dataset (848 samples, Ground/Jump subsets) for humanoid robots, with GMR retargeting, height adjustm…☆283Sep 16, 2026Updated 2 weeks ago
- ☆165Mar 11, 2026Updated 6 months ago
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated last year
- This is an official GitHub Repository for paper "Stage-Wise Reward Shaping for Acrobatic Robots: A Constrained Multi-Objective Reinforcem…☆229Nov 30, 2025Updated 10 months ago
- Use PHC framework to retarget motion from AMASS dataset into unitree G1 style☆40May 22, 2025Updated last year
- Isaac Lab training workspace for Roboparty RPO locomotion policies, including RSL-RL, Sim2Sim, and motion retargeting tools.☆188Aug 18, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Convert CSV motion data to MuJoCo format with velocity visualization☆24Dec 5, 2025Updated 9 months ago
- Isaac Lab extension for legged robots.☆429Jul 19, 2026Updated 2 months ago
- ☆64Apr 22, 2026Updated 5 months ago
- ☆97Jun 21, 2026Updated 3 months ago
- End-to-End Humanoid Robot Safe and Comfortable Locomotion Policy☆30Oct 23, 2025Updated 11 months ago
- [RSS 2026] Toward Reliable Sim-to-Real Predictability for MoE-based Robust Quadrupedal Locomotion. Official implementation of RSS 2026.☆307Jul 6, 2026Updated 2 months ago
- Reinforcement learning framework for training N2 humanoid robots in Isaac Gym. Includes environment definitions, motion loaders, AMP pipe…☆25Nov 21, 2025Updated 10 months ago
- Code for "Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions"☆846Jul 17, 2024Updated 2 years ago
- Batched SRBD-MPC tailored for learning and model-based combined research.☆23Oct 30, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆301Sep 12, 2026Updated 3 weeks ago
- Fork of mjlab which supports unitree H1/G1 & robotiq_2f85, personal implementation of the locomotion policy training in "HOMIE: Humanoid …☆32Jul 14, 2026Updated 2 months ago
- ☆122Mar 26, 2024Updated 2 years ago
- Official Code of Implicit Kinodynamic Motion Retargeting for Human-to-humanoid Imitation Learning☆29Jul 1, 2026Updated 3 months ago
- 🤖 Fully autonomous navigation system for Unitree G1 humanoid robot using AI-powered visual analysis with Google Gemini API☆52Jul 28, 2025Updated last year
- ☆17Nov 14, 2025Updated 10 months ago
- Whole Body Controller & Finite State Machine☆245Apr 29, 2026Updated 5 months ago