A refreshingly simple data-driven game engine built in Rust
☆15Apr 13, 2026Updated this week
Alternatives and similar repositories for bevy
Users that are interested in bevy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 7 years ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated 2 years ago
- A simple loader for glXF content☆13Jan 22, 2026Updated 2 months ago
- DX11 framework for rapid experimenting☆11Jun 13, 2018Updated 7 years ago
- Wavelength aware path tracer written in rust☆24Jul 9, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 2 years ago
- ☆15Jul 5, 2023Updated 2 years ago
- Rapidly iterate and build Bevy UI's with existing web-based technologies☆58Dec 10, 2023Updated 2 years ago
- Mass properties for Bevy's geometric primitives.☆23Jan 16, 2026Updated 3 months ago
- Unity sample project using instancing in HDRP path tracing.☆17May 1, 2025Updated 11 months ago
- ☆17Apr 28, 2025Updated 11 months ago
- A game with custom engine☆35Feb 14, 2021Updated 5 years ago
- Open-source tracking repository for Traverse Research☆15Feb 16, 2026Updated 2 months ago
- Replicache Diff Server☆14Mar 8, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Signed distance field library usable on both CPU and GPU.☆15Feb 17, 2026Updated last month
- An example of KHR raytracing using ash and rust-gpu.☆12Feb 24, 2024Updated 2 years ago
- ☆19Oct 22, 2023Updated 2 years ago
- Cracking the coding interview solutions in c++☆13Dec 12, 2013Updated 12 years ago
- A very lightweight bevy ui framework with just the most important bits of bevy_sickle_ui☆13Mar 24, 2026Updated 3 weeks ago
- A very simple detail shader for the new Terrain engine 2018.3+☆42Mar 14, 2019Updated 7 years ago
- Simple lib to send mail using Sendgrid in Crystal-Lang☆16May 7, 2020Updated 5 years ago
- minimalistic rust library for dealing with processes and reading/writing their memory on Windows.☆21Jun 10, 2025Updated 10 months ago
- Render 1 Million Objects with Unity and ShaderGraph. Make Graphics.DrawMeshInstancedIndirect work with ShaderGraph☆25Nov 7, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Rust implementation of "Progressive Multi-Jittered Sample Sequences"☆10Mar 8, 2022Updated 4 years ago
- A custom Scriptable Render Pipeline using ray tracing only.☆25Mar 13, 2023Updated 3 years ago
- ☆27Apr 30, 2025Updated 11 months ago
- Helper proc-macro to "ungroup" a captured metavariable☆11Jul 19, 2023Updated 2 years ago
- Raytracing in One Weekend in Bevy☆15Sep 24, 2024Updated last year
- Bevy Plugin to request an iOS App Review☆12Jan 16, 2026Updated 2 months ago
- 個人で制作したUnityのシェーダーです。 Shaders for Unity I wrote.☆11Dec 17, 2021Updated 4 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Jul 5, 2024Updated last year
- Crabzilla provides a simple interface for running JavaScript modules alongside Rust code.☆16Dec 23, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Brainfuck JIT compiler written in Rust☆12Dec 24, 2017Updated 8 years ago
- source code for the 4k intro "fluxerator"☆16Apr 6, 2023Updated 3 years ago
- arduino-like delay routines based on busy-wait loops☆16Jul 19, 2022Updated 3 years ago
- Non-owning unsafe I/O☆23Aug 6, 2025Updated 8 months ago
- gRPC blender-addon written in Rust☆41Nov 18, 2023Updated 2 years ago
- A header only Boolean Propagator Network framework for the omni-directional computation of Integer mathematical functions and computation…☆14Jun 21, 2018Updated 7 years ago
- Experimental Rust compiler in pure C.☆12May 2, 2020Updated 5 years ago