An implementation of Disney's principled BRDF
☆111May 28, 2024Updated 2 years ago
Alternatives and similar repositories for Disney-PBR
Users that are interested in Disney-PBR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Post processing in Unity☆11May 19, 2022Updated 4 years ago
- My recreation of CS2's responsive smoke grenades in Unity☆272May 30, 2023Updated 3 years ago
- Sum of sines and fft fluid simulation with a physically based water shader☆578Dec 30, 2023Updated 2 years ago
- Volumetric rendering of fur☆245Jun 21, 2024Updated 2 years ago
- An exploration of various grass rendering techniques☆323Jan 13, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Repository for the 'GPUNoiseTexture' Godot engine plugin.☆25Dec 20, 2024Updated last year
- A recreation of Elden Ring's star particles☆24Mar 28, 2022Updated 4 years ago
- Desert sand deformation by depth capture☆23Jul 22, 2025Updated last year
- A recreation of Loop Hero's CRT shader☆67Mar 26, 2022Updated 4 years ago
- URP Lit shader with glittering effect☆17Dec 14, 2021Updated 4 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Mar 19, 2024Updated 2 years ago
- ☆33Apr 29, 2024Updated 2 years ago
- Unity 3D Deferred Grass☆22Dec 23, 2020Updated 5 years ago
- Procedural grass rendering in Unity URP using DrawMeshInstancedIndirect and WeightMap control.☆34Jan 30, 2026Updated 8 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- This is a project to implment dynamic GI in unity URP☆15Mar 16, 2023Updated 3 years ago
- A "real time" pixel sorter for Unity☆240Sep 16, 2023Updated 3 years ago
- real-time atmosphere rendering in Unity URP☆109Sep 5, 2025Updated last year
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆254May 12, 2024Updated 2 years ago
- Screen space global illumination implementation in Unity☆25Apr 22, 2022Updated 4 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆38Mar 3, 2026Updated 7 months ago
- Bloom using FFT to accelerate convolution, with Unity URP☆125May 21, 2023Updated 3 years ago
- An implementation of Gooch Shading☆21Nov 12, 2021Updated 4 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆81Aug 8, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Unity project demonstrating concepts introduced in my video on Cellular Automata☆35Sep 24, 2021Updated 5 years ago
- ☆54Sep 19, 2026Updated 3 weeks ago
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆20Jun 27, 2025Updated last year
- Preintegrated Subsurface Scattering☆16Aug 6, 2022Updated 4 years ago
- Tree&Grass System for Unity URP.☆118Sep 29, 2026Updated 2 weeks ago
- Fractal particles☆115Nov 30, 2024Updated last year
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆456Jun 1, 2025Updated last year
- Mace is an MVVM framework for Unity with editor-assignable bindings☆21Sep 7, 2026Updated last month
- Unity plugin aims to render high quality anime style character.☆50May 20, 2024Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- ☆16Sep 30, 2026Updated 2 weeks ago
- 🐌 Slime mold simulation in Unity.☆16Dec 22, 2024Updated last year
- A Unity package for basic AStar pathfinding☆12Nov 14, 2024Updated last year
- The JellyMesh System is a Unity component that adds jelly-like physics to any mesh (soft body)☆134Feb 5, 2026Updated 8 months ago
- A series of real-time rendering algorithms implementation based on Unity URP pipeline☆20Sep 30, 2023Updated 3 years ago
- 3D noise texture generator for Unity Editor☆26Feb 4, 2026Updated 8 months ago
- URP14 Shadow Sample☆13Nov 27, 2023Updated 2 years ago