alexmalyutindev / unity-poor-giLinks
Poor Global Illumination implementation for Unity URP.
☆53Updated 2 weeks ago
Alternatives and similar repositories for unity-poor-gi
Users that are interested in unity-poor-gi are comparing it to the libraries listed below
Sorting:
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆14Updated 9 months ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆25Updated 4 years ago
- Sample scene that uses ray traced shadows generated by a compute shader using ray queries.☆45Updated 11 months ago
- Screen space global illumination implementation in Unity☆25Updated 3 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated last year
- Part 1 of a GPU Voxelizer for Unity☆15Updated 4 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- ☆14Updated last year
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Updated 6 years ago
- Hair cards shader for unity universal render pipeline