GPUOpen-Effects / FidelityFX-FSR2-Unity-URP
FidelityFX FSR 2 for the Unity URP
☆114Updated last year
Alternatives and similar repositories for FidelityFX-FSR2-Unity-URP:
Users that are interested in FidelityFX-FSR2-Unity-URP are comparing it to the libraries listed below
- Tree&Grass System for Unity URP.☆114Updated last year
- Runtime Virtual Texture for Unity URP.☆144Updated last year
- Per-object shadow implementation using Unity SRP.☆99Updated 3 years ago
- FidelityFX FSR 1.0 for the Unity URP☆108Updated 2 years ago
- A work in progress solution for capsule shadows in Unity.☆108Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆75Updated last year
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆156Updated last year
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆135Updated last year
- Graphics Research for Unity Scriptable Render Pipeline.☆257Updated 3 months ago
- Cached Shadow Map Solution for Unity☆79Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆81Updated last week
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆120Updated 5 years ago
- Screen space reflection for Unity 2022 and Unity6☆61Updated 2 months ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆52Updated 6 years ago
- Smooth Normals to Improve backface Outline☆58Updated last year
- UNanite is an automatic LOD system intelligence for Unity.☆36Updated 5 months ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆103Updated 6 months ago
- Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.☆107Updated 3 years ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆129Updated last month
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆180Updated last year
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆23Updated 2 years ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆99Updated last year
- ☆127Updated 4 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆203Updated 5 months ago
- a tiny and flexible surface shader solution for Unity URP☆145Updated 4 years ago
- ☆87Updated 2 years ago
- ☆79Updated 10 months ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆148Updated 2 months ago
- Unity Bounding Volume Heirachy (BVH)☆124Updated last year
- Final Fantasy 7 Remake - Fur shader in Unity 2019.2.10f1☆76Updated 4 years ago