FidelityFX FSR 2 for the Unity URP
☆132Jul 10, 2023Updated 2 years ago
Alternatives and similar repositories for FidelityFX-FSR2-Unity-URP
Users that are interested in FidelityFX-FSR2-Unity-URP are comparing it to the libraries listed below
Sorting:
- FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.☆347Dec 15, 2024Updated last year
- FidelityFX FSR 1.0 for the Unity URP☆111Mar 10, 2022Updated 3 years ago
- Runtime Virtual Texture for Unity URP.☆156Dec 12, 2023Updated 2 years ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆244May 12, 2024Updated last year
- Aniti-Aliasing-Technology☆10Aug 24, 2023Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆125Nov 18, 2025Updated 3 months ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆201Nov 25, 2024Updated last year
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆196Sep 6, 2023Updated 2 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆238Aug 28, 2024Updated last year
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆413May 16, 2025Updated 9 months ago
- RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)☆78Jun 6, 2024Updated last year
- Precomputed Radiance Transfer Global Illumination in Unity URP☆206May 21, 2023Updated 2 years ago
- SSR solution for Unity URP☆519Apr 26, 2024Updated last year
- ToonRenderPipeline Unity6 RayTracing☆675Oct 6, 2025Updated 4 months ago
- A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores☆974Feb 2, 2026Updated 3 weeks ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,162Nov 14, 2022Updated 3 years ago
- 这是一个基于URP的开源仿原神卡通渲染项目☆715Mar 29, 2025Updated 11 months ago
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆17Apr 25, 2024Updated last year
- Physical Light Unit for (URP) Universal Render Pipeline☆21Jun 29, 2025Updated 8 months ago
- ☆15May 10, 2023Updated 2 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆492May 16, 2022Updated 3 years ago
- ☆22Apr 29, 2022Updated 3 years ago
- Screen space reflection for Unity 2022 and Unity6☆119Dec 19, 2024Updated last year
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆412Jun 1, 2025Updated 9 months ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆139Jun 1, 2024Updated last year
- How to do DXT/BCn texture compression in Unity using compute shaders☆97Jul 4, 2023Updated 2 years ago
- ☆76Oct 21, 2023Updated 2 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆62Sep 20, 2025Updated 5 months ago
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,335Feb 18, 2026Updated last week
- Screen Space Global Illumination for Unity Universal Render Pipeline☆380Mar 11, 2020Updated 5 years ago
- Intel® XeSS Plugin for Unity* Engine☆35Mar 26, 2025Updated 11 months ago
- ☆59May 26, 2021Updated 4 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆47Feb 20, 2022Updated 4 years ago
- Unity package implementing clustered capsule/character occlusion☆148Sep 14, 2024Updated last year
- A drop-in dynamic resolution script☆149Sep 16, 2022Updated 3 years ago
- A work in progress solution for capsule shadows in Unity.☆128Jan 5, 2024Updated 2 years ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆548Aug 10, 2024Updated last year
- TRAIL: Simulating the Impact of Human Locomotion on Natural Landscapes - 2024 - Computer Graphics International (CGI)☆13Apr 7, 2025Updated 10 months ago
- ☆971Mar 30, 2024Updated last year