Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.
☆35Apr 19, 2025Updated last year
Alternatives and similar repositories for shocovox
Users that are interested in shocovox are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Sparse VoxelBrick Tree with Raytracing support☆54Oct 26, 2025Updated last year
- Load, store, and apply type-erased materials in Bevy☆17Oct 8, 2026Updated 3 weeks ago
- ☆12Updated this week
- Custom render pipeline example in bevy☆19Apr 7, 2025Updated last year
- Sokol rendering example☆13Aug 26, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- WGSL embedded in Rust☆77Oct 22, 2026Updated last week
- contains plugins/systems to make serialization/deserialization with bevy smoother☆18May 15, 2025Updated last year
- BVH Construction and Traversal Library☆112Oct 5, 2026Updated 3 weeks ago
- core WebGPU shaders☆17Aug 18, 2024Updated 2 years ago
- Statically typed Entity-Component storage and simple Event Bus☆19Sep 21, 2026Updated last month
- Includes a wgsl file with the `naga-oil` preprocessor.☆17Apr 24, 2026Updated 6 months ago
- ☆17Apr 14, 2024Updated 2 years ago
- ☆18Aug 12, 2025Updated last year
- Plugin for macro-, mini-quad (quads) to save data in simple local storage using Web Storage API in WASM and local file on a native platfo…☆22Sep 8, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆23Jan 8, 2025Updated last year
- syntax-level async join enabling branching control flow and shared mutable borrow☆27Apr 14, 2023Updated 3 years ago
- Sparse Voxel Octree Raytracer written in Rust & OpenGL☆33Aug 7, 2024Updated 2 years ago
- Inverse kinematics plugin for Bevy implementing the FABRIK algorithm. WIP☆18Dec 14, 2023Updated 2 years ago
- A neural network inference library, written in Rust.☆74Mar 15, 2026Updated 7 months ago
- bevy voxel raymarching☆16Jun 27, 2024Updated 2 years ago
- Exploring Procedural Terrain using Marching Cubes in Unreal Engine 5☆10Sep 28, 2023Updated 3 years ago
- A symbolic evaluator for MIR☆20Jan 20, 2020Updated 6 years ago
- A toy library for building simple neural networks which can be serialized to compact JSON.☆16Jul 17, 2026Updated 3 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- WIP language server for WGSL that supports naga-oil extensions☆29Apr 29, 2024Updated 2 years ago
- Generate TypeScript type definitions for Rust types.☆35Jun 10, 2026Updated 4 months ago
- Voxel engine written in rust and rendered with WGPU☆14Apr 21, 2025Updated last year
- WGSL/WESL language support for Zed☆28Aug 12, 2026Updated 2 months ago
- Bevy grammar for tree-sitter☆12Sep 13, 2026Updated last month
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated last year
- Various tools for creating and manipulating Zarr V3 data with the zarrs Rust crate☆36Feb 1, 2026Updated 8 months ago
- Bevy internal shaders in a WESL package☆12Oct 11, 2026Updated 2 weeks ago
- A Bevy plugin to easily create and manage windows that remember where they were.☆16Oct 24, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆14Oct 19, 2025Updated last year
- bevy_openai is an event-driven plugin for Bevy that provides convenient access to the OpenAI API.☆12Jan 28, 2024Updated 2 years ago
- Fast, limited-memory array expressions on the stack in Rust, no-std compatible☆27Feb 9, 2026Updated 8 months ago
- A lightweight deferred rendering WebGL 2.0 framework in JavaScript.☆14Oct 20, 2026Updated last week
- Precomputed Atmospheric Scattering for Unreal Engine.☆13Apr 14, 2024Updated 2 years ago
- ☆13May 13, 2025Updated last year
- Bevy UI gradients plugin☆14Apr 26, 2025Updated last year