hadronized / glslLinks
GLSL parser for Rust
☆197Updated 6 months ago
Alternatives and similar repositories for glsl
Users that are interested in glsl are comparing it to the libraries listed below
Sorting:
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆169Updated 3 months ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆302Updated 11 months ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- Math Interoperability Types☆273Updated last year
- A software rendering crate that lets you write shaders with Rust☆332Updated 7 months ago
- A library of mesh generation utilities.☆128Updated 2 years ago
- Accelerated offscreen graphics for WebGL☆177Updated last month
- A cgmath physics library that can be used with Specs☆108Updated 5 years ago
- Wavefront obj parser for Rust☆85Updated 4 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 6 months ago
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- A small, portable and extensible game framework written in Rust.☆181Updated 2 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆182Updated last month
- PBR rendering example/experiment with rendy☆226Updated 5 years ago
- Rust bindings for FreeType library☆90Updated 7 months ago
- Rust bindings for the shaderc library.☆275Updated last month
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- Tiny OBJ Loader in Rust☆256Updated 7 months ago
- GLSL mathematics for Rust programming language.☆49Updated this week
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆109Updated 7 months ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- A modern 3D/2D game engine that uses wgpu.☆170Updated 5 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- Tutorials and examples for rendy☆36Updated 6 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆103Updated 11 months ago
- Interpolation made easy.☆167Updated 9 months ago
- A collision extension to cgmath☆131Updated last year
- Rust library for parameterized inbetweening☆52Updated 2 months ago