DeanoC / tiny_imageformatLinks
Handles image pixel format, querys for all, encode/decode for many
☆63Updated 6 months ago
Alternatives and similar repositories for tiny_imageformat
Users that are interested in tiny_imageformat are comparing it to the libraries listed below
Sorting:
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆95Updated 6 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆133Updated 3 months ago
- Single header "no-allocation" KTX/DDS file reader☆138Updated 3 months ago
- ☆52Updated last year
- ☆82Updated 7 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆125Updated 8 years ago
- Single file DDS header encoder and decoder☆81Updated 4 months ago
- Tiny DDS file loader☆50Updated 6 years ago
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 5 years ago
- Vulkan framework for Windows☆89Updated 6 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆135Updated 6 years ago
- A small dx12 base program I use to test shaders and techniques☆49Updated 3 years ago
- Simple image viewer based on DirectXTex☆43Updated 8 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- a tool for viewing SPIRV binaries to GLSL and SPIRV assembly as well as reflection data☆58Updated 9 years ago
- A High Quality SIMD BC1 Encoder☆131Updated 3 years ago
- Graphics prototyping framework☆37Updated 2 weeks ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆181Updated last week
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆105Updated 7 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆165Updated 9 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆95Updated 3 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- Direct3D 12.0 quick reference guide☆58Updated 9 years ago
- A small dx11 base program I use to test shaders and techniques☆87Updated 4 years ago
- Minimalistic Vulkan engine for fast propotyping.☆43Updated 4 years ago