Handles image pixel format, querys for all, encode/decode for many
☆63Mar 12, 2026Updated 3 weeks ago
Alternatives and similar repositories for tiny_imageformat
Users that are interested in tiny_imageformat are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tiny DDS loader/saver based on☆31Oct 25, 2019Updated 6 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆96Sep 29, 2019Updated 6 years ago
- Single-header library for simple HTTP requests☆12Jun 3, 2015Updated 10 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆240Mar 6, 2023Updated 3 years ago
- Single header "no-allocation" KTX/DDS file reader☆139Feb 23, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Single file, STB-style, "lib" to generate uuid:s.☆31Sep 2, 2016Updated 9 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Aug 29, 2014Updated 11 years ago
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆74Feb 26, 2026Updated last month
- Toy CPU and GPU implementations of the Slug rendering algorithm☆187Mar 17, 2026Updated 3 weeks ago
- A single function that takes a PowerVR GL_RENDERER string as input and outputs a struct of basic hardware capabilities☆13Apr 21, 2015Updated 10 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆344Jan 10, 2019Updated 7 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆254Apr 1, 2026Updated last week
- minimal macOS Metal application☆41Jul 3, 2018Updated 7 years ago
- A simple and fast OpenDDL Parser☆33Aug 28, 2025Updated 7 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch☆885Sep 6, 2021Updated 4 years ago
- Lambda Game Engine☆26Mar 3, 2021Updated 5 years ago
- Betsy GPU compressor☆377Nov 10, 2022Updated 3 years ago
- Windows single header stack walker in C (DbgHelp.DLL)☆42Aug 7, 2021Updated 4 years ago
- Path tracer using DirectCompute.☆17Mar 25, 2026Updated 2 weeks ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Aug 13, 2019Updated 6 years ago
- Chop 3D objects to meshlets☆450Nov 29, 2022Updated 3 years ago
- Header only software implementations of reduced precision floating point formats☆15Oct 28, 2019Updated 6 years ago
- ☆27Jan 16, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- Bounding Halfspace Hierarchy☆124May 6, 2019Updated 6 years ago
- Small collection of debug-related drop-in c/c++-utils☆254Jan 2, 2022Updated 4 years ago
- A one-stop font atlas generator☆14Jan 27, 2018Updated 8 years ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 4 months ago
- Meta loader for Vulkan API☆1,792Updated this week
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆830Feb 25, 2026Updated last month
- A simple D3D12 sample demonstrating how to use white and blue noise to eliminate color banding.☆27Apr 14, 2020Updated 5 years ago
- SSE Frustum Culling Demo☆74Sep 4, 2021Updated 4 years ago
- ☆18Nov 29, 2015Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Game Engine☆128Feb 19, 2019Updated 7 years ago
- Open source c++ skeletal animation library and toolset☆2,814Mar 24, 2026Updated 2 weeks ago
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆550Sep 18, 2021Updated 4 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11May 15, 2016Updated 9 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- Algorithms that work on generic C arrays☆11Feb 13, 2017Updated 9 years ago
- Hobby Game Engine☆14Dec 16, 2025Updated 3 months ago