A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
☆57May 16, 2021Updated 5 years ago
Alternatives and similar repositories for SDFGen
Users that are interested in SDFGen are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Rust & Vulkan test projects☆408May 12, 2022Updated 4 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 8 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 8 years ago
- Mesh shatter library☆23Dec 24, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Voxel ReSTIR a ReSTIR implementation for the WrldTmpl8 framework.☆17Jul 14, 2022Updated 4 years ago
- etc texture decoder☆20May 31, 2019Updated 7 years ago
- ☆17May 8, 2021Updated 5 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 10 years ago
- GPU texture/buffer performance tester☆685Nov 19, 2020Updated 5 years ago
- Assets used during the creation of SEED's Project PICA PICA☆82Sep 27, 2019Updated 6 years ago
- Fast Point Overlap Test☆19Jun 17, 2018Updated 8 years ago
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆15May 25, 2026Updated 2 months ago
- A collection of primarily graphics programming focused blog posts.☆74Mar 15, 2026Updated 4 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 11 years ago
- GPU 3D SDF generator using DirectX 11 compute shader☆75Dec 6, 2022Updated 3 years ago
- A tool for visualizing and communicating the errors in rendered images.☆642Nov 7, 2025Updated 9 months ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 3 years ago
- mirror of jsish - A javascript interpreter with 0install, sqlite and websocket support☆13Dec 8, 2015Updated 10 years ago
- Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'☆21Sep 5, 2023Updated 2 years ago
- Extremely fast non-cryptographic hash algorithm☆10Oct 9, 2024Updated last year
- Low-level API examples using C++, C#, Rust, Python, Swift, Java, and Kotlin languages☆22Nov 11, 2025Updated 9 months ago
- Single file collision detection and dynamics library.☆36Sep 20, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- tcc-0.9.26 fork☆17Sep 14, 2016Updated 9 years ago
- Our Game Engine☆16Jul 23, 2026Updated 3 weeks ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆14Updated this week
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆36Apr 12, 2024Updated 2 years ago
- Feedback rendering with Texture3D testing in Unity.☆19Mar 27, 2018Updated 8 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆67Aug 16, 2017Updated 8 years ago
- GPU LBVH builder implemented in Vulkan and GLSL.☆66Aug 27, 2023Updated 2 years ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆181Jan 3, 2023Updated 3 years ago
- A high-performance photo-realistic 3-D renderer☆15Dec 24, 2015Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Fast O(1) offset allocator with minimal fragmentation☆1,055Apr 30, 2024Updated 2 years ago
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆790Jun 12, 2024Updated 2 years ago
- 3D Signed Distance Field☆46Nov 30, 2021Updated 4 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆895Apr 22, 2024Updated 2 years ago
- Collection of various post processing effects for Unity☆26May 16, 2021Updated 5 years ago
- Parse, Analyse, Clean GLSL code in JS☆13Sep 27, 2015Updated 10 years ago