martin-pr / possumwood
Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user.
☆291Updated 3 years ago
Alternatives and similar repositories for possumwood
Users that are interested in possumwood are comparing it to the libraries listed below
Sorting:
- GPU Texture Generator☆768Updated 4 years ago
- Libraries for visual effects software development☆539Updated this week
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆166Updated 2 years ago
- Offline Shader Editor with many cool features☆277Updated 2 months ago
- Particle editor using flow graph nodes for the spark particle engine☆177Updated 4 years ago
- Custom GUI for your Blender add-ons using Dear ImGui☆104Updated last year
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer gra…☆415Updated last year
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆441Updated 5 years ago
- A visual systems language for beginners compiled using LLVM☆415Updated last year
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆184Updated 4 years ago
- A C++ visual scripting engine designed for embedding.☆201Updated 11 months ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆142Updated 13 years ago
- The desktop interface for chigraph☆121Updated last year
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆308Updated last week
- A general-purpose, circular node graph GUI using Qt☆169Updated 7 years ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆289Updated last month
- The NCCA Graphics Library☆98Updated 2 months ago
- MaterialX C++ and Python libraries☆107Updated last week
- MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.☆250Updated 5 years ago
- Gaffer is a node-based application for lookdev, lighting and automation☆999Updated this week
- appleseed plugin for Blender☆278Updated last year
- Arnold render integration for Blender 2.8☆190Updated 4 years ago
- AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunning…☆242Updated 2 months ago
- A collection of osl shaders☆377Updated 7 years ago
- 🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also known as (AssetIO)☆198Updated last month
- A Global Illumination Renderer☆67Updated 4 years ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆556Updated last month
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆149Updated 2 years ago
- A neural network visualizer☆102Updated last year