martin-pr / possumwoodLinks
Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user.
☆293Updated 4 years ago
Alternatives and similar repositories for possumwood
Users that are interested in possumwood are comparing it to the libraries listed below
Sorting:
- Offline Shader Editor with many cool features☆278Updated last month
- GPU Texture Generator☆771Updated 5 years ago
- The NCCA Graphics Library☆100Updated 4 months ago
- Libraries for visual effects software development☆541Updated last week
- A Global Illumination Renderer☆67Updated 5 years ago
- 🎨 graphics/interaction prototyping sandbox☆321Updated 10 months ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆144Updated 13 years ago
- A procedural geometry generation library for C++11☆227Updated 2 years ago
- High level utility library that takes a line and fits a bezier curve to it, in any number of dimensions - usable for freehand drawing and…☆107Updated 2 months ago
- A particle engine running on the GPU, using c++14 and OpenGL 4.4.☆195Updated 6 months ago
- Research 3D Engine for rendering, animation and processing☆103Updated 2 weeks ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆167Updated 2 years ago
- [NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.☆304Updated 2 years ago
- A physically based camera model for virtual production and computer graphics☆87Updated last year
- White paper describing the Autodesk Standard Surface shader.☆347Updated 2 years ago
- SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer gra…☆417Updated last year
- A general-purpose, circular node graph GUI using Qt☆170Updated 8 years ago
- Particle editor using flow graph nodes for the spark particle engine☆177Updated 4 years ago
- A neural network visualizer☆103Updated 2 years ago
- GLSL shader that enables drawing of thick and smooth lines/curves in 3D (OpenSceneGraph visualization)☆155Updated 7 years ago
- A visual systems language for beginners compiled using LLVM☆420Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆151Updated 3 years ago
- a 3d modeler☆115Updated last year
- Automatic UV Unwrapping Library for Dust3D☆89Updated 5 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆461Updated 7 years ago
- A C++ visual scripting engine designed for embedding.☆204Updated last year
- Shading techniques and GLSL snippets☆226Updated 2 weeks ago
- ARCHIVED-READ ONLY now. Use libYafaRay repository instead. …☆135Updated 5 years ago
- ☆59Updated 3 years ago
- [Unofficial & WIP] Narrow-scoped UI widget framework, designed for Blender.☆78Updated last year