martin-pr / possumwoodLinks
Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user.
☆297Updated 4 years ago
Alternatives and similar repositories for possumwood
Users that are interested in possumwood are comparing it to the libraries listed below
Sorting:
- GPU Texture Generator☆779Updated 5 years ago
- Offline Shader Editor with many cool features☆282Updated 3 months ago
- Libraries for visual effects software development☆547Updated this week
- Gizmo control library for 3D object manipulation (4x4 matrix)☆148Updated 13 years ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆166Updated 2 years ago
- A general-purpose, circular node graph GUI using Qt☆170Updated 8 years ago
- A particle engine running on the GPU, using c++14 and OpenGL 4.4.☆195Updated 9 months ago
- The NCCA Graphics Library☆100Updated last month
- A Global Illumination Renderer☆67Updated 5 years ago
- A procedural geometry generation library for C++11☆233Updated 2 years ago
- A physically based camera model for virtual production and computer graphics☆90Updated last year
- A neural network visualizer☆102Updated 2 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 5 years ago
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- 🎨 graphics/interaction prototyping sandbox☆326Updated last year
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer gra…☆419Updated 2 years ago
- [Unofficial & WIP] Narrow-scoped UI widget framework, designed for Blender.☆78Updated last year
- High level utility library that takes a line and fits a bezier curve to it, in any number of dimensions - usable for freehand drawing and…☆108Updated 4 months ago
- A desktop application for developing GLSL compute shaders for the purpose of image processing.☆45Updated 5 years ago
- Custom GUI for your Blender add-ons using Dear ImGui☆109Updated 2 years ago
- ☆59Updated 3 years ago
- a 3d modeler☆115Updated last month
- A C++ visual scripting engine designed for embedding.☆209Updated last year
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆319Updated last week
- Particle editor using flow graph nodes for the spark particle engine☆181Updated 4 years ago
- [NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.☆305Updated 2 years ago
- A shaderball asset for material preview☆61Updated 10 years ago
- A tool to help you learn glsl, written in C++ and compiled to webassembly☆22Updated 4 years ago
- coalpy - compute abstraction layer for python☆57Updated last year