Auburn / FastNoiseSIMD
C++ SIMD Noise Library
☆615Updated 4 years ago
Alternatives and similar repositories for FastNoiseSIMD:
Users that are interested in FastNoiseSIMD are comparing it to the libraries listed below
- Modular node graph based noise generation library using SIMD, C++17 and templates☆1,125Updated this week
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆513Updated 3 years ago
- GPU Texture Generator☆768Updated 4 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆294Updated 8 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,473Updated 2 years ago
- C++ library strictly wrapping OpenGL objects.☆542Updated last week
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆680Updated 8 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆825Updated 2 months ago
- [DEPRECATED] C++ library for debugging HLSL & GLSL shaders☆326Updated 5 years ago
- Lightweight, multi-platform, data-oriented game engine.☆899Updated last year
- GPU-based Forward+ renderer☆516Updated 5 years ago
- Immediate mode rendering and 3d gizmos.☆1,229Updated last year
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆638Updated 6 months ago
- single-file C libraries from Philip Allan Rideout☆895Updated 2 years ago
- microprofile - embeddable CPU/GPU profiler☆496Updated last year
- Lightweight and Simple 3D Open Source Physics Engine in C++☆952Updated 3 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆870Updated 11 months ago
- A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)☆334Updated 3 years ago
- A modern C++ tweening library☆771Updated last year
- C99 heightmap utilities.☆478Updated 3 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆358Updated 5 years ago
- Procedural tree mesh generator (and editor)☆200Updated 9 years ago
- ☆875Updated 3 years ago
- OpenGL Image (GLI)☆572Updated 11 months ago
- Cross-platform open-source command-line cubemap filtering tool.☆841Updated 4 years ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆784Updated last year
- A rendergraph-based graphical framework for Vulkan☆719Updated 2 years ago
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆389Updated last week
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆2,971Updated 2 weeks ago
- 3D Procedural Game Engine Using OpenGL☆1,235Updated this week