Bearwaves / growlLinks
Growl is a lightweight, portable game development framework written in C++17.
☆16Updated last week
Alternatives and similar repositories for growl
Users that are interested in growl are comparing it to the libraries listed below
Sorting:
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆128Updated 6 months ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆120Updated 4 months ago
- Utilities and common code for use with raylib☆116Updated 2 years ago
- Use EnTT in Lua with Sol2☆56Updated 3 weeks ago
- ☆41Updated 2 years ago
- Yet another multiplatform C++ framework to make games☆83Updated last week
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆37Updated last year
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆49Updated 2 months ago
- JoltPhysics C interface☆160Updated 2 weeks ago
- Major overhaul of the Zero Engine and renaming to Welder.☆59Updated last year
- An XNA-inspired 3D graphics library with modern capabilities.☆63Updated last year
- A comprehensive list of custom game engines☆216Updated 2 months ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆59Updated 2 years ago
- Sample code for frame timing control☆180Updated 2 years ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆53Updated last week
- A texture packing system in C.☆38Updated last year
- Ayax Development Kit - 2D game engine☆17Updated 4 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆174Updated last year
- Raylib backend for Dear ImGui☆40Updated last year
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 7 months ago
- A simple and easy-to-use ini-style files reader and writer☆89Updated last month
- Jolt binding for Odin☆21Updated 5 months ago
- A juicy feature-packed debug menu intended for games.☆169Updated 5 years ago
- Automatic build of SDL3 libraries for Windows☆104Updated last week
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 3 years ago
- Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.☆44Updated 2 months ago
- A tilemap editor that aims to be simple, fast and lightweight.☆109Updated this week
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Odin bindings for FreeType☆16Updated last year
- Data Structures and Algorithms, STL replacement without mess☆21Updated 11 months ago