flecs-hub / flecs-engineLinks
A game engine based on the Flecs Entity Component System.
☆65Updated last month
Alternatives and similar repositories for flecs-engine
Users that are interested in flecs-engine are comparing it to the libraries listed below
Sorting:
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆118Updated 2 months ago
- Code for Extermination Shock☆14Updated last year
- JoltPhysics C interface☆130Updated last week
- ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game library.☆43Updated 3 weeks ago
- ☆40Updated last year
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆46Updated 3 weeks ago
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆84Updated this week
- Lua script host for flecs☆62Updated 2 years ago
- Sokol based rendering module for Flecs.☆39Updated 3 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆33Updated 9 months ago
- A C++ game engine powered by Vulkan☆28Updated 10 months ago
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 10 months ago
- RavEngine sample programs☆35Updated 2 months ago
- 128x128 sized icons of various game development things☆60Updated 2 years ago
- Tower defense game written in Flecs☆87Updated 3 months ago
- Major overhaul of the Zero Engine and renaming to Welder.☆58Updated last year
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆28Updated 3 weeks ago
- Dear ImGui wrapper for the Beef Programming Language☆24Updated 2 years ago
- Jolt binding for Odin☆23Updated 2 months ago
- A simple and powerful entity component system (ECS) written in C++17☆111Updated last week
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆82Updated 4 months ago
- Simple, fast, and type-safe ECS written in Odin.☆46Updated last week
- Archetype based ECS☆27Updated 4 years ago
- This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.☆59Updated 5 months ago
- All in one Dear ImGui source distro for C++, C and Zig.☆68Updated last week
- An entity component framework.☆56Updated 3 years ago
- A comprehensive list of custom game engines☆190Updated 7 months ago
- Flecs city example☆70Updated 3 months ago
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆19Updated 5 months ago
- Experiments in atlas packing☆27Updated 9 months ago