flecs-hub / flecs-engineLinks
A game engine based on the Flecs Entity Component System.
☆62Updated last week
Alternatives and similar repositories for flecs-engine
Users that are interested in flecs-engine are comparing it to the libraries listed below
Sorting:
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆80Updated this week
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆113Updated 3 weeks ago
- ☆40Updated last year
- JoltPhysics C interface☆123Updated 3 weeks ago
- Code for Extermination Shock☆14Updated last year
- RavEngine sample programs☆35Updated last month
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 8 months ago
- Sokol based rendering module for Flecs.☆38Updated last month
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆26Updated 2 weeks ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆31Updated 7 months ago
- Major overhaul of the Zero Engine and renaming to Welder.☆56Updated last year
- A simple and powerful entity component system (ECS) written in C++17☆105Updated 3 weeks ago
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆45Updated this week
- Flecs city example☆69Updated last month
- 🖼️ Sprite renderer written in Odin using Sokol☆13Updated 4 months ago
- Archetype based ECS☆27Updated 4 years ago
- Tower defense game written in Flecs☆85Updated last month
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 3 months ago
- ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game library.☆37Updated 3 weeks ago
- 128x128 sized icons of various game development things☆58Updated 2 years ago
- Lua script host for flecs☆62Updated 2 years ago
- Spatial partitioning concepts and implementions.☆50Updated 5 months ago
- Dear ImGui wrapper for the Beef Programming Language☆25Updated 2 years ago
- Simple, fast, and type-safe ECS written in Odin.☆40Updated 6 months ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆317Updated 2 years ago
- Jolt binding for Odin☆21Updated last month
- Yet another multiplatform C++ framework to make games☆81Updated this week
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆33Updated 10 months ago
- A comprehensive list of custom game engines☆179Updated 6 months ago
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆49Updated last year