flecs-hub / flecs-engineLinks
A game engine based on the Flecs Entity Component System.
☆52Updated 3 months ago
Alternatives and similar repositories for flecs-engine
Users that are interested in flecs-engine are comparing it to the libraries listed below
Sorting:
- JoltPhysics C interface☆111Updated this week
- Code for Extermination Shock☆14Updated 11 months ago
- Sokol based rendering module for Flecs.☆32Updated 11 months ago
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆25Updated 2 weeks ago
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆76Updated last week
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆102Updated 3 months ago
- ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game library.☆15Updated this week
- An entity component framework.☆54Updated 3 years ago
- ☆36Updated 8 months ago
- A simple and powerful entity component system (ECS) written in C++17☆100Updated this week
- ☆39Updated last year
- C bindings for D3D12 Memory Allocator.☆11Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆37Updated last month
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆30Updated 5 months ago
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆54Updated 3 months ago
- Yet another multiplatform C++ framework to make games☆78Updated 3 weeks ago
- 128x128 sized icons of various game development things☆59Updated last year
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆39Updated last week
- Jolt binding for Odin☆12Updated this week
- All in one Dear ImGui source distro for C++, C and Zig.☆59Updated last month
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆54Updated 5 months ago
- Experiments in atlas packing☆27Updated 5 months ago
- RavEngine sample programs☆34Updated last month
- Major overhaul of the Zero Engine and renaming to Welder.☆57Updated last year
- bgfx-based renderer for flecs☆19Updated 3 years ago
- shader-slang bindings for odin☆21Updated 2 months ago
- entity component system framework☆55Updated last month
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 6 months ago
- An extension for the SDL2 library for using WebGPU native.☆48Updated 2 months ago
- Raylib backend for Dear ImGui☆40Updated last year