xandaron / Valhalla
Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve as the renderer for a future game engine, providing customizable rendering settings and basic 3D scene rendering capabilities.
☆26Updated last week
Alternatives and similar repositories for Valhalla:
Users that are interested in Valhalla are comparing it to the libraries listed below
- Simple job scheduler for Odin☆79Updated 2 months ago
- Odin Game Framework☆37Updated 4 months ago
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆55Updated 3 months ago
- A collection of static datastructures for Odin☆72Updated 3 weeks ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆53Updated 11 months ago
- bgfx bindings for the Odin programming language☆21Updated 8 months ago
- Odin WASM - 2D Rendering Framework☆41Updated 6 months ago
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆52Updated 2 months ago
- Generate Odin bindings for C libraries☆70Updated last month
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆46Updated 2 weeks ago
- binding for VulkanMemoryAllocator c interface☆18Updated 7 months ago
- Tracy profiler bindings/wrapper for the Odin programming language☆90Updated 8 months ago
- Odin bindings for FMOD☆30Updated 2 months ago
- Android native example application completely written in Odin☆36Updated 3 months ago
- Powerful Todo Editor☆60Updated 3 months ago
- Backtraces for Odin.☆59Updated 6 months ago
- ☆39Updated 2 weeks ago
- shader-slang bindings for odin☆18Updated this week
- RGFW bindings for Odin☆16Updated 8 months ago
- Starter code samples for using Direct3D11 in Odin☆11Updated 3 months ago
- A utility wrapper that jump starts initialization of Vulkan for Odin Language.☆22Updated last week
- ☆26Updated 4 months ago
- ☆30Updated 2 weeks ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆27Updated 5 months ago
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆40Updated 2 weeks ago
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆171Updated last week
- A 2D animation library for Odin☆27Updated 8 months ago
- Odin binding for Dear ImGui☆60Updated last year
- The next generation Odin compiler☆40Updated 3 weeks ago
- A collection of introductory OpenGL examples in Odin.☆38Updated 6 months ago