Srekel / the-debuginatorLinks
A juicy feature-packed debug menu intended for games.
☆167Updated 4 years ago
Alternatives and similar repositories for the-debuginator
Users that are interested in the-debuginator are comparing it to the libraries listed below
Sorting:
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆118Updated 5 years ago
- Game related libraries written in C/C++ written by T. Spaete☆185Updated last month
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Single file Vulkan API loader.☆170Updated 2 months ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆222Updated 2 years ago
- Tina is a teeny tiny, header only, coroutine and job library.☆285Updated 4 months ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- A collection of interoperable minimalistic C libraries☆138Updated 5 years ago
- Yet another multiplatform C++ framework to make games☆78Updated last week
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Links to stuff that looks useful.☆162Updated 3 weeks ago
- Multiplatform multithreaded context swapping fiber based job system.☆162Updated 8 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Blog posts☆129Updated 7 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- A single-header animated GIF exporter☆214Updated last month
- Simple sampling C/C++ profiler☆96Updated 8 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- Sample code for frame timing control☆165Updated last year
- Single header "no-allocation" KTX/DDS file reader☆120Updated last year
- Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing☆94Updated 5 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated last year
- Various single-file C libraries.☆287Updated 7 years ago
- A simple game engine in C☆122Updated last week
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- Minimal C11 game libraries☆53Updated last year
- Easy to use custom allocators in a single-header, public domain C/C++ library☆55Updated 6 years ago
- mini libraries / experimental tools and reusable snippets☆86Updated last month
- A game engine.☆27Updated 8 years ago