A deferred physically based 3D renderer into a simple to use header-only library.
☆71Oct 24, 2024Updated last year
Alternatives and similar repositories for gl3d
Users that are interested in gl3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a simple 2d library made in opengl☆99May 12, 2026Updated last month
- A light game engine meant to not impose a workflow on the user, but rather help him create the game in the way that is the most helpful t…☆108Jun 30, 2025Updated last year
- A small realtime software rendering library☆17May 25, 2020Updated 6 years ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 3 years ago
- A physically-based rendering engine written in C++ using OpenGL☆21Dec 9, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A voxel game written in a custom engine☆18Jan 21, 2026Updated 5 months ago
- A subatomic OpenGL graphics library.☆125Jul 3, 2023Updated 3 years ago
- A real-time rendering engine based on C++ and OpenGL☆67May 13, 2023Updated 3 years ago
- UI library inspired by imgui, it makes adding menus and submenus very easy!☆62Apr 7, 2025Updated last year
- PBR deferred renderer and various other CG techniques written in C99.☆36Mar 1, 2021Updated 5 years ago
- ☆10Mar 12, 2023Updated 3 years ago
- nice little engine - tiny 3d game engine.☆11Sep 15, 2024Updated last year
- A luajit set of ffi wrappers for the excellent sokol framework,☆10May 1, 2026Updated 2 months ago
- My render engine for experiments.☆201Jun 19, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- MOVED: https://github.com/eliasku/ekx☆11Mar 23, 2023Updated 3 years ago
- ☆17Sep 17, 2020Updated 5 years ago
- Use the file system abstraction library, assetsys.h, to load raylib assets from .zip files.☆12Sep 10, 2023Updated 2 years ago
- Software-based rasterization library☆11Jan 30, 2023Updated 3 years ago
- ☆12Oct 14, 2020Updated 5 years ago
- Cross Platform 3D Game Engine☆20Feb 19, 2024Updated 2 years ago
- Deffered graphics system made using an ECS engine layout in C++☆13Feb 15, 2021Updated 5 years ago
- Modern OpenGL renderer written in C++17☆544Jul 23, 2022Updated 3 years ago
- Some useful libraries converted to WatcomC++.☆23Jun 28, 2026Updated last week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- Atmospheric scattering written in C++ using OpenGL☆16Aug 27, 2021Updated 4 years ago
- A simple 2D/3D game engine.☆21Mar 17, 2026Updated 3 months ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- ☆23Apr 28, 2025Updated last year
- simple visualizer for rapid prototyping☆14Jul 8, 2023Updated 2 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 6 years ago
- Minecraft clone in C++/OpenGL☆19Apr 26, 2024Updated 2 years ago
- OpenGL C++ Framework for the realtime rendering course☆54Apr 16, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 3D Game Engine/Renderer☆62Mar 11, 2026Updated 3 months ago
- Source code for the BlackBoxNLP 2024 @ EMNLP paper "Enhancing adversarial robustness in Natural Language Inference using explanations"☆10Nov 18, 2024Updated last year
- Ocean water simulation for Unity 2019.4.16f1 -- both Gerstner and FFT are implemented. Tessellation and buoyancy are also supported.☆11Jun 14, 2021Updated 5 years ago
- Mirror of https://dev.v4.games/v4games/eco2d☆30May 29, 2024Updated 2 years ago
- Code repository for The Book of WebGPU by Mahesh Venkitachalam (No Starch Press)☆11May 27, 2026Updated last month
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 7 years ago
- simple 2D game engine, C++ SDL Lua☆13Jul 10, 2020Updated 5 years ago