floooh / sokol-tools-binLinks
Binaries and fips integration for https://github.com/floooh/sokol-tools
☆44Updated 2 weeks ago
Alternatives and similar repositories for sokol-tools-bin
Users that are interested in sokol-tools-bin are comparing it to the libraries listed below
Sorting:
- Command line tools for use with sokol headers☆300Updated 2 weeks ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- JoltPhysics C interface☆127Updated this week
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆42Updated 2 years ago
- Jai bindings for Raylib☆23Updated 6 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 8 months ago
- Single file Vulkan API loader.☆175Updated 3 months ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆33Updated 10 months ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆69Updated last year
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆27Updated last month
- Odin WASM - 2D Rendering Framework☆42Updated 11 months ago
- Port of my bind-odin project from C to Odin☆22Updated last year
- Shader translation library for SDL's GPU API.☆283Updated 2 weeks ago
- A minimal self-contained Dear ImGui starter project for Windows, Linux and macOS.☆257Updated 2 weeks ago
- Lua exporter for odin, made in odin☆34Updated 2 years ago
- Utilities and common code for use with raylib☆116Updated last year
- Game engine utilizing Wren for quick and easy development☆42Updated 9 months ago
- binding for VulkanMemoryAllocator c interface☆23Updated last month
- Odin binding for Dear ImGui☆64Updated 2 years ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆54Updated 5 months ago
- workbench is a framework/library for building games in Odin.☆60Updated 4 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- A self-contained high-performance WebGPU implementation on Vulkan☆69Updated this week
- Jolt binding for Odin☆23Updated last month
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆58Updated 8 months ago
- Easy-to-use LBP binary serialization utility for Odin.☆47Updated 11 months ago
- A collection of introductory OpenGL examples in Odin.☆45Updated 11 months ago
- A simple and easy-to-use audio library based on miniaudio☆221Updated last week
- Game Engine in Odin☆35Updated 4 years ago