An XNA-inspired 3D graphics library with modern capabilities.
☆64Dec 6, 2024Updated last year
Alternatives and similar repositories for Refresh
Users that are interested in Refresh are comparing it to the libraries listed below
Sorting:
- A free cross-platform game development framework.☆335Feb 20, 2026Updated last week
- A minimal game framework inspired by XNA for the Beef programming language☆22Oct 8, 2020Updated 5 years ago
- C# bindings for Sokol using Sokol's binding generator☆35Aug 23, 2022Updated 3 years ago
- C bindings for D3D12 Memory Allocator.☆13Jun 21, 2024Updated last year
- FNA3D - 3D Graphics Library for FNA☆334Feb 10, 2026Updated 2 weeks ago
- ☆186Jan 11, 2026Updated last month
- Starter kit for the FNA game framework.☆58Sep 13, 2023Updated 2 years ago
- ☆70Sep 6, 2023Updated 2 years ago
- Companion repo for zig-renderkit for making 2D games☆132Apr 28, 2023Updated 2 years ago
- An implementation of a weak handle interface to a packed vector in C++☆14Feb 3, 2026Updated 3 weeks ago
- An immediate mode font rendering system in C.☆35Feb 17, 2026Updated last week
- Cross platform .NET graphics library☆22Dec 27, 2024Updated last year
- Open source level editor toolkit built on FNA+ImGui.NET☆25Feb 10, 2024Updated 2 years ago
- A set of functions from TIC-80 tiny computer 0.90.1723 platform ported to Pygame-ce☆10Nov 2, 2025Updated 3 months ago
- Managed C# library for handling KTX File Format☆13Nov 18, 2025Updated 3 months ago
- 🕹️ Sharp DirectMedia Layer (XNA-like Framework for SDL)☆12Oct 16, 2021Updated 4 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Jan 2, 2025Updated last year
- Opinioned fork of FNA with nuget packages☆26Updated this week
- Zig-based framework for creating game tools and helper apps☆133Jul 3, 2022Updated 3 years ago
- ☆14Nov 30, 2025Updated 3 months ago
- base for zig sdl projects☆15Dec 17, 2022Updated 3 years ago
- font rendering, Zep vim emulator, microui integration☆15Aug 19, 2022Updated 3 years ago
- An ImGui SDL GPU implementation in C#☆53Nov 10, 2025Updated 3 months ago
- Kick start executable for running stand-alone distributed Mono applications☆73Dec 30, 2025Updated 2 months ago
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆40Oct 20, 2021Updated 4 years ago
- Command line tools for use with sokol headers☆329Updated this week
- Simple OpenGL canvas/event handling library☆14May 7, 2024Updated last year
- ☆15Nov 7, 2020Updated 5 years ago
- IME Helper Library for XNA Framework.☆13Feb 7, 2014Updated 12 years ago
- C# port of stb_truetype.h☆53Dec 16, 2023Updated 2 years ago
- Lua <-> Unity communication demonstration☆39May 31, 2013Updated 12 years ago
- Resolution independent GUI library for MonoGame.☆14Sep 2, 2025Updated 5 months ago
- Tries its best to convert your GMS2 projects into GMS1 projects☆10Oct 23, 2023Updated 2 years ago
- Shader translation library for SDL's GPU API.☆384Dec 30, 2025Updated 2 months ago
- Theorafile - Ogg Theora Video Decoder Library☆33Dec 30, 2025Updated 2 months ago
- Generate C# bindings from a C header.☆295Sep 8, 2025Updated 5 months ago
- Beef wrapper library for GLFW☆17Jan 24, 2023Updated 3 years ago
- Allegiance - RTS + FPS Space Combat game☆21Updated this week
- HevEn is a small FPS/TPS game engine (for test purposes)☆15Mar 24, 2018Updated 7 years ago