amerkoleci / joltcLinks
JoltPhysics C interface
☆123Updated 3 weeks ago
Alternatives and similar repositories for joltc
Users that are interested in joltc are comparing it to the libraries listed below
Sorting:
- Shader translation library for SDL's GPU API.☆273Updated 3 weeks ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆42Updated last month
- C wrapper for Jolt Physics☆35Updated 2 weeks ago
- Jolt binding for Odin☆21Updated last month
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆112Updated 2 weeks ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆32Updated 10 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆116Updated 4 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆140Updated last year
- binding for VulkanMemoryAllocator c interface☆23Updated last month
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆45Updated last week
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆67Updated last year
- Physically based rendering (PBR) for raylib☆112Updated 3 years ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆54Updated 5 months ago
- Single-header, cross-platform libraries for game development☆401Updated this week
- Command line tools for use with sokol headers☆295Updated last week
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆317Updated 2 years ago
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆26Updated 2 weeks ago
- Advanced 3D rendering library for raylib☆161Updated this week
- A utility wrapper that jump starts initialization of Vulkan for Odin Language.☆27Updated 5 months ago
- 2D renderer written in C utilizing Vulkan☆220Updated 3 months ago
- Single file Vulkan API loader.☆174Updated 2 months ago
- Example collection for the SDL_GPU API☆366Updated last month
- The next generation Odin compiler☆58Updated 5 months ago
- A comprehensive list of custom game engines☆179Updated 5 months ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆39Updated 4 years ago
- ☆29Updated 9 months ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆172Updated 7 months ago
- Easy-to-use LBP binary serialization utility for Odin.☆47Updated 11 months ago
- ☆40Updated last year
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago