empyreanx / pico_headersLinks
Single-header, cross-platform libraries for game development
☆462Updated 3 weeks ago
Alternatives and similar repositories for pico_headers
Users that are interested in pico_headers are comparing it to the libraries listed below
Sorting:
- 2D renderer written in C utilizing Vulkan☆227Updated last week
- A simple and easy-to-use file-format to package resources☆504Updated last month
- Minimal modern efficient cross platform 2D graphics painter in C☆554Updated last month
- Retired version 3 repository☆402Updated last year
- single header C(99) library to implement client-server network code for games☆529Updated last year
- The *cutest* framework out there for creating 2D games in C++!☆729Updated last week
- Shader translation library for SDL's GPU API.☆322Updated this week
- Example collection for the SDL_GPU API☆412Updated 3 months ago
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆338Updated 2 years ago
- Command line tools for use with sokol headers☆311Updated last week
- Nuklear immediate mode GUI for raylib☆213Updated 8 months ago
- A simple and easy-to-use audio library based on miniaudio☆234Updated 3 months ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 11 months ago
- Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design☆372Updated last week
- 2D physics header-only library for videogames developed in C using raylib library.☆567Updated last year
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆297Updated last month
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆325Updated 3 months ago
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆210Updated last month
- A Raylib integration with DearImGui☆464Updated this week
- A portable, flexible file i/o abstraction.☆692Updated this week
- A lightweight 2D physics engine written in C, for educational purposes.☆246Updated 8 months ago
- 💎 3D game framework in C, v1.☆523Updated 3 months ago
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆127Updated 5 months ago
- JoltPhysics C interface☆153Updated 2 weeks ago
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆347Updated 2 years ago
- Easy to use cross-platform 2D game library for C++☆309Updated last week
- Advanced 3D rendering library for raylib☆220Updated 2 weeks ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆174Updated 2 weeks ago
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆215Updated last year
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆162Updated last year