Shader translation library for SDL's GPU API.
☆431Apr 24, 2026Updated last month
Alternatives and similar repositories for SDL_shadercross
Users that are interested in SDL_shadercross are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Example collection for the SDL_GPU API☆488May 8, 2026Updated 2 weeks ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆181Dec 28, 2024Updated last year
- FNA3D - 3D Graphics Library for FNA☆346May 12, 2026Updated last week
- Use Direct3D shaders with other 3D rendering APIs.☆209Apr 28, 2026Updated 3 weeks ago
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆355Apr 21, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Simple DirectMedia Layer☆15,681May 19, 2026Updated last week
- Cross-platform code to play MIDI files through system facilities.☆27Nov 17, 2025Updated 6 months ago
- A simple, cross-platform wrapper over TCP/IP sockets.☆333May 19, 2026Updated last week
- A texture packing system in C.☆55Jan 31, 2024Updated 2 years ago
- Image decoding for many popular formats for Simple Directmedia Layer.☆943May 18, 2026Updated last week
- ☆197Jan 11, 2026Updated 4 months ago
- A free cross-platform game development framework.☆366May 8, 2026Updated 2 weeks ago
- A portable, flexible file i/o abstraction.☆776May 2, 2026Updated 3 weeks ago
- Support for TrueType (.ttf) font files with Simple Directmedia Layer.☆711May 15, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Shader lang and cross-compiler☆66May 11, 2026Updated 2 weeks ago
- An immediate mode font rendering system in C.☆38Feb 17, 2026Updated 3 months ago
- A "minimal" example of a Vulkan rainbow triangle in Odin with GLFW.☆12Jun 2, 2024Updated last year
- Single-header, cross-platform libraries for game development☆533Updated this week
- An audio mixer that supports various file formats for Simple Directmedia Layer.☆719Updated this week
- An extension for the SDL2 library for using WebGPU native.☆56Apr 18, 2025Updated last year
- Cross platform .NET bindings for SDL3☆41May 5, 2025Updated last year
- An SDL2 compatibility layer that uses SDL3 behind the scenes.☆190May 17, 2026Updated last week
- An XNA-inspired 3D graphics library with modern capabilities.☆64Dec 6, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- FAudio - Accuracy-focused XAudio reimplementation for open platforms☆614May 10, 2026Updated 2 weeks ago
- All in one Dear ImGui source distro for C++, C and Zig.☆97May 12, 2026Updated last week
- JoltPhysics C interface☆198Apr 28, 2026Updated 3 weeks ago
- Command line tools for use with sokol headers☆340May 11, 2026Updated 2 weeks ago
- minimal cross-platform standalone C headers☆9,887May 19, 2026Updated last week
- Code for my Odin+SDL3 GPU tutorial on YouTube☆53Apr 19, 2025Updated last year
- A lightweight single-header cross-platform library for general windowing☆1,785May 17, 2026Updated last week
- NativeAOT port for Microsoft GDKX platforms☆48Jul 11, 2025Updated 10 months ago
- A small C# game framework☆827May 12, 2026Updated last week
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- sokol imgui demo built with cosmopolitan libc☆37Mar 29, 2025Updated last year
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆254May 11, 2026Updated 2 weeks ago
- Single-file glTF 2.0 loader and writer written in C99☆1,897Feb 2, 2026Updated 3 months ago
- Single source file FBX loader☆1,306May 17, 2026Updated last week
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆41Oct 18, 2024Updated last year
- Free, easy, portable audio engine for games☆2,111Aug 13, 2024Updated last year
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆256Aug 4, 2022Updated 3 years ago