raysan5 / custom_game_enginesLinks
A comprehensive list of custom game engines
☆227Updated 3 months ago
Alternatives and similar repositories for custom_game_engines
Users that are interested in custom_game_engines are comparing it to the libraries listed below
Sorting:
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆123Updated 6 months ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆84Updated 6 months ago
- JoltPhysics C interface☆169Updated 3 weeks ago
- Shader translation library for SDL's GPU API.☆368Updated last month
- A simple and easy-to-use raylib projects generator☆243Updated 2 weeks ago
- A simple and easy-to-use ini-style files reader and writer☆91Updated 2 months ago
- Lightweight game engine with an integrated editor that gives you full control☆75Updated this week
- A simple and easy-to-use raygui layouts editor☆149Updated last week
- Shows how to integrate Box2D with raylib☆143Updated last year
- Advanced 3D rendering library for raylib☆263Updated this week
- Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API☆239Updated this week
- A simple and easy-to-use file-format to package resources☆521Updated last week
- Examples and simple games using raylib and C++☆111Updated 2 months ago
- Utilities and common code for use with raylib☆115Updated 2 years ago
- A simple and easy-to-use audio library based on miniaudio☆245Updated 5 months ago
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆50Updated 3 months ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆39Updated last year
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆132Updated 7 months ago
- Single-header, cross-platform libraries for game development☆480Updated this week
- Example collection for the SDL_GPU API☆447Updated 2 weeks ago
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆167Updated last year
- A simple and easy-to-use library to load/save png images and manage png chunks☆209Updated 2 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆121Updated 2 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆177Updated last year
- C wrapper for Jolt Physics☆59Updated last month
- Useful components for raylib using the C programming language☆93Updated 5 months ago
- ☆55Updated 2 years ago
- A light-weight header only Entity Component system for C++☆144Updated 3 months ago
- Fly a little ship around with raylib.☆71Updated last year
- Standalone node editor in raylib☆57Updated 2 months ago