raysan5 / custom_game_enginesLinks
A comprehensive list of custom game engines
☆210Updated last month
Alternatives and similar repositories for custom_game_engines
Users that are interested in custom_game_engines are comparing it to the libraries listed below
Sorting:
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆122Updated 4 months ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆84Updated 4 months ago
- JoltPhysics C interface☆153Updated 2 weeks ago
- A simple and easy-to-use raylib projects generator☆234Updated last week
- Shader translation library for SDL's GPU API.☆322Updated this week
- Example collection for the SDL_GPU API☆412Updated 3 months ago
- Lightweight game engine with an integrated editor that gives you full control☆73Updated 2 months ago
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆210Updated last month
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 11 months ago
- Utilities and common code for use with raylib☆116Updated last year
- Small 2D Game Engine☆74Updated this week
- Shows how to integrate Box2D with raylib☆132Updated last year
- A simple and easy-to-use raygui layouts editor☆142Updated this week
- Single-header, cross-platform libraries for game development☆462Updated 3 weeks ago
- Advanced 3D rendering library for raylib☆220Updated 3 weeks ago
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆128Updated 5 months ago
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆162Updated last year
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆35Updated last year
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆298Updated last month
- 2D renderer written in C utilizing Vulkan☆227Updated last week
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆119Updated last year
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆49Updated last month
- New block based programming language, with advanced features, built from ground up in C☆266Updated 2 months ago
- A simple and easy-to-use ini-style files reader and writer☆85Updated this week
- A simple and easy-to-use file-format to package resources☆504Updated last month
- Vulkan based game engine☆65Updated 2 weeks ago
- OpenGL-Like software rendering library☆84Updated last month
- A deferred physically based 3D renderer into a simple to use header-only library.☆71Updated last year
- Useful components for raylib using the C programming language☆92Updated 3 months ago
- A simple and easy-to-use audio library based on miniaudio☆234Updated 3 months ago