raysan5 / custom_game_enginesLinks
A comprehensive list of custom game engines
☆187Updated 7 months ago
Alternatives and similar repositories for custom_game_engines
Users that are interested in custom_game_engines are comparing it to the libraries listed below
Sorting:
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆117Updated last month
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆79Updated 2 months ago
- A simple and easy-to-use raygui layouts editor☆134Updated last week
- Lightweight game engine with an integrated editor that gives you full control☆73Updated this week
- Shows how to integrate Box2D with raylib☆126Updated 11 months ago
- A simple and easy-to-use raylib build projects generator☆230Updated last week
- JoltPhysics C interface☆129Updated this week
- Shader translation library for SDL's GPU API.☆290Updated 2 weeks ago
- A simple and easy-to-use ini-style files reader and writer☆82Updated last month
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 9 months ago
- Utilities and common code for use with raylib☆117Updated last year
- Single-header, cross-platform libraries for game development☆420Updated 3 weeks ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆116Updated last year
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆186Updated 2 weeks ago
- New block based programming language, with advanced features, built from ground up in C☆255Updated last week
- Fly a little ship around with raylib.☆70Updated last year
- A simple and easy-to-use library to load/save png images and manage png chunks☆203Updated last month
- Advanced 3D rendering library for raylib☆187Updated last week
- OpenGL-Like software rendering library☆82Updated last year
- A simple and easy-to-use audio library based on miniaudio☆228Updated last month
- A simple and easy-to-use raygui icons editor☆56Updated last week
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆277Updated last week
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆149Updated last year
- Example collection for the SDL_GPU API☆380Updated last month
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆34Updated 11 months ago
- Automatic build of SDL3 libraries for Windows☆87Updated this week
- A lightweight 2D physics engine written in C, for educational purposes.☆242Updated 6 months ago
- Standalone node editor in raylib☆49Updated 9 months ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆37Updated last year
- ☆49Updated last year