kevinw / raylib-jaiLinks
Jai bindings for Raylib
☆23Updated 6 months ago
Alternatives and similar repositories for raylib-jai
Users that are interested in raylib-jai are comparing it to the libraries listed below
Sorting:
- Examples from learnopengl.com, implemented using Sokol libraries.☆116Updated 4 years ago
- A friendly, extendable game framework for the Beef programming language.☆29Updated last year
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆32Updated 10 months ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆42Updated last month
- Odin bindings for the raylib gamedev library☆40Updated 3 years ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆39Updated 4 years ago
- ☆40Updated last year
- A raylib binding for Beef programming language☆53Updated 3 years ago
- Lua exporter for odin, made in odin☆34Updated 2 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆39Updated 2 years ago
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 8 months ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆57Updated 7 months ago
- JoltPhysics C interface☆123Updated 2 weeks ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆47Updated 4 years ago
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆45Updated last week
- MASTERS of DATA, a course about videogames data processing and optimization☆48Updated 5 years ago
- A simple example showing how to render a video with libvlc + raylib.☆65Updated 8 months ago
- Mostly self-contained game/engine☆49Updated 10 months ago
- Minimal C11 game libraries☆53Updated 2 years ago
- Educational demo implementing a swept 2D character controller☆97Updated last year
- Shadowmap implementation in raylib☆27Updated last year
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆26Updated 2 weeks ago
- Odin binding for Dear ImGui☆63Updated 2 years ago
- Game Engine in Odin☆34Updated 4 years ago
- Shadowmapping with raylib!☆33Updated 3 years ago
- ☆65Updated last year
- Odin bindings to SDL 2.0.5☆26Updated 4 years ago
- Easy-to-use LBP binary serialization utility for Odin.☆47Updated 11 months ago