ambrosiogabe / CocoaLinks
It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason
☆58Updated 2 years ago
Alternatives and similar repositories for Cocoa
Users that are interested in Cocoa are comparing it to the libraries listed below
Sorting:
- A rendering engine, what else?☆51Updated 3 years ago
- Froggy OpenGL Engoodener☆154Updated 4 months ago
- ☆117Updated 2 years ago
- C++/OpenGL 4.6 voxel game engine.☆114Updated 10 months ago
- 3D Game Engine☆208Updated last week
- Tiny little game engine☆199Updated 4 months ago
- Game engine created using OpenGL and C++☆136Updated 5 years ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆44Updated last year
- WIP 3D game engine with editor and other stuff☆193Updated 2 years ago
- BioHazard☆18Updated 2 months ago
- Rogy Engine Source Code.☆105Updated last year
- A C++20 vulkan game engine☆76Updated last week
- High performance, data oriented game engine written in C99☆21Updated 4 years ago
- A powerful data-driven game engine built in C++☆251Updated this week
- 3D game engine using C++20 and Vulkan (WIP)☆129Updated last year
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated 2 weeks ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 5 years ago
- 2D/3D game engine from scratch☆94Updated 9 months ago
- C++ Game engine based on OpenGL☆50Updated 2 years ago
- [Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7☆10Updated 4 years ago
- Toast Engine☆36Updated last week
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆195Updated last week
- NcEngine: 3D game engine written in modern C++ and Vulkan☆206Updated 2 weeks ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆83Updated 5 months ago
- Scion2D - 2D Game Engine☆138Updated last month
- Experimental rendering engine☆51Updated this week
- Use EnTT in Lua with Sol2☆54Updated last year
- Cross-platform graphics framework in C++☆36Updated 4 years ago
- My DirectX 12 playground - an engine and a bunch of tools and samples.☆96Updated last week
- Modern OpenGL 4.5 rendering techniques☆51Updated 4 years ago