ambrosiogabe / Cocoa
It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason
☆56Updated last year
Alternatives and similar repositories for Cocoa:
Users that are interested in Cocoa are comparing it to the libraries listed below
- A rendering engine, what else?☆50Updated 3 years ago
- Froggy OpenGL Engoodener☆142Updated this week
- C++/OpenGL 4.6 voxel game engine.☆109Updated 4 months ago
- [Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7☆9Updated 3 years ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆43Updated 7 months ago
- A personal game engine project, with development focus towards 2D/2.5D games.☆41Updated 2 months ago
- 3D Game Engine☆181Updated 6 months ago
- Use EnTT in Lua with Sol2☆50Updated 5 months ago
- C++ Game engine based on OpenGL☆49Updated last year
- BioHazard☆18Updated last week
- A C++20 vulkan game engine☆75Updated this week
- 3D game engine using C++20 and Vulkan (WIP)☆123Updated 8 months ago
- My DirectX 12 playground - engine, editor and a sample game.☆96Updated 2 weeks ago
- Cross-platform graphics framework in C++☆36Updated 3 years ago
- Experimental rendering engine☆50Updated last month
- Game engine created using OpenGL and C++☆134Updated 5 years ago
- An experimental game engine.☆170Updated last month
- ☆117Updated last year
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆35Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- Tiny little game engine☆199Updated 7 months ago
- High performance, data oriented game engine written in C99☆21Updated 3 years ago
- Toast Engine☆33Updated this week
- Vulkan Game-Engine Project☆59Updated last year
- A student-made C++ game engine☆14Updated last month
- Modern OpenGL 4.5 rendering techniques☆47Updated 4 years ago
- Vulkan based game engine☆242Updated this week
- 2D Game Engine☆82Updated this week
- WIP 3D game engine with editor and other stuff☆185Updated 2 years ago
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆159Updated last week