A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML
☆30Dec 5, 2021Updated 4 years ago
Alternatives and similar repositories for Moony-SpriteBatch
Users that are interested in Moony-SpriteBatch are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SFML Sprite Batch☆14May 8, 2024Updated 2 years ago
- Foundation library of helpful classes/functions☆23Feb 23, 2026Updated 5 months ago
- An unfinished cross-platform pseudo-3D game engine written in C++☆34Apr 23, 2023Updated 3 years ago
- Simple SFML and EnTT playground☆40May 18, 2020Updated 6 years ago
- Simple and Fast Multimedia Library☆17Jan 19, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Sprite animation editor for SFML/Thor based applications☆10Sep 29, 2018Updated 7 years ago
- 2D/3D C++ game framework written for use with SFML.☆73Jun 7, 2026Updated last month
- SFML Box2D Light☆13Nov 14, 2015Updated 10 years ago
- A collection of SFML drawables☆215Feb 14, 2026Updated 5 months ago
- SFML Activity and Segue Mini Library☆74Jun 24, 2024Updated 2 years ago
- Repository containing all my presentations/tutorials/talks.☆10Sep 16, 2022Updated 3 years ago
- Particle editor for SFML/Thor based applications☆15Sep 21, 2018Updated 7 years ago
- C++14 arcade game, spiritual successor to "Operation Carnage"☆21Oct 5, 2016Updated 9 years ago
- Bablawn3d5 Engine☆10Mar 22, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [OBSOLETE] The recipe is now in https://github.com/bincrafters/community☆12Jul 20, 2021Updated 5 years ago
- Create simple visual sketches in Lua using SFML☆20Jun 12, 2018Updated 8 years ago
- TextBuffers for SFML☆12Nov 3, 2023Updated 2 years ago
- Using Lua with C++ in Practice part 2 source code☆10Sep 10, 2015Updated 10 years ago
- The official source of the game Kroniax☆19Aug 10, 2016Updated 9 years ago
- A 2D physics based entity component game engine☆44Jan 31, 2016Updated 10 years ago
- Simple vector library for SFML build-in vector types☆12Oct 16, 2024Updated last year
- This is an experiment that uses SFML Framework, C++ 17, EnTT (Entity-Component System).☆32Apr 17, 2021Updated 5 years ago
- Some adds to SFML to build games☆27Nov 23, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 9 years ago
- Simple ECS(Entity-Component-System) Game Engine☆15Nov 13, 2018Updated 7 years ago
- SFML 2.x.x / Qt 5.x.x integration☆20Jul 1, 2020Updated 6 years ago
- Trabalho final da disciplina Programação e Desenvolvimento de Software 2 - UFMG☆18Apr 1, 2020Updated 6 years ago
- A modern "graphics" API for text-based applications☆48Apr 2, 2018Updated 8 years ago
- A kinda, sorta emulation of structured binding for C++14☆17Oct 19, 2018Updated 7 years ago
- Headers only utility collection for modern C++☆14Sep 8, 2018Updated 7 years ago
- SFML Extension with various game programming features, like particles, animations, vector operations☆354Apr 16, 2022Updated 4 years ago
- 2D dynamic shadows system☆11Sep 19, 2016Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.☆233Jul 7, 2026Updated 3 weeks ago
- cee is a C++ evaluating IRC bot written in Python.☆17Feb 10, 2016Updated 10 years ago
- C++11 provides chainable and iterable object for uniform die casts. Useful for statistics or table top RPG simulations.☆14Dec 2, 2018Updated 7 years ago
- An extension of Jotaf's Python roguelike tutorial for libtcod.☆10Apr 5, 2016Updated 10 years ago
- Quake Object Oriented Level Editor☆15Sep 21, 2019Updated 6 years ago
- Simple, cross-platform audio library.☆12Dec 15, 2022Updated 3 years ago
- A modern C++ (C++17) procedural generation tool based on @galaxykate's tracery☆17Dec 8, 2019Updated 6 years ago