zxytim / MaskRayLinks
A proof-of-concept experimental global illumination raytracer
☆20Updated 5 years ago
Alternatives and similar repositories for MaskRay
Users that are interested in MaskRay are comparing it to the libraries listed below
Sorting:
- Ray tracing project☆21Updated 13 years ago
- A Photorealistic 3D Rendering Engine☆108Updated 6 years ago
- An utility library including many containers, threading, OS, GUI and many other things.☆37Updated 6 years ago
- CMU 15-462/662 Assignment 1: A Mini-SVG Renderer☆17Updated 9 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Updated 2 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆34Updated 6 years ago
- 学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结 构☆28Updated 8 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- CMU 15-462/662 Assignment 3: A Mini-Path Tracer☆27Updated 9 years ago
- Physically Based Spectral Renderer☆23Updated 10 years ago
- GPU Photon Mapper☆39Updated 4 years ago
- A modified version of the public physbam repo to support using Cmake and newer Gcc compilers☆30Updated 9 years ago
- ☆24Updated 10 years ago
- ☆62Updated 7 years ago
- PhotonMapper☆48Updated 11 years ago
- A Simple Physically Based Renderer.☆32Updated 7 years ago
- CUDA GPU Software Rasterizer☆15Updated 9 years ago
- ☆57Updated 7 years ago
- Simple monte carlo path tracer in C++☆144Updated 2 years ago
- A Small Volumetric Path Tracer☆47Updated 9 years ago
- CIS 565 website☆27Updated 4 years ago
- Ray Tracing From The Ground Up☆44Updated 14 years ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 5 years ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- Multiple Interacting Fluids Project☆15Updated 13 years ago
- Simple path tracing renderer written from scratch in C++ with Python interface.☆22Updated 8 years ago
- ☆11Updated 8 years ago
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆83Updated 10 months ago
- Headers, tests, and examples for Covariance Tracing☆48Updated 4 years ago