yangfengzzz / fluid-engine-SwiftLinks
fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch
☆36Updated 5 years ago
Alternatives and similar repositories for fluid-engine-Swift
Users that are interested in fluid-engine-Swift are comparing it to the libraries listed below
Sorting:
- A voxel engine written in Swift☆36Updated 5 years ago
- 🤘 Metal with SwiftUI☆48Updated 5 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆54Updated 5 years ago
- Realtime Render Engine Protocol☆54Updated 3 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆55Updated 4 years ago
- WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)☆59Updated 5 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆17Updated 6 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 6 years ago
- Cross-platform math library with SIMD support☆67Updated 3 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- ✏️ Drawing engine with Swift and Metal (GPU)☆91Updated 6 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆100Updated 2 years ago
- 👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.☆96Updated 2 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- ☆63Updated last year
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆65Updated 2 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 7 years ago
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 5 years ago
- Write Metal in Swift☆58Updated 6 years ago
- WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!☆46Updated 6 years ago
- Shadertoy to Metal☆32Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 6 months ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Updated 4 years ago
- Basic wave simulation using Metal compute shaders☆20Updated 10 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆37Updated 3 years ago
- A macOS app to explore Metal, particularly Shaders.☆32Updated 5 months ago
- Fluid Simulation with Metal☆96Updated 8 years ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆77Updated 2 weeks ago