fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch
☆36Sep 21, 2020Updated 5 years ago
Alternatives and similar repositories for fluid-engine-Swift
Users that are interested in fluid-engine-Swift are comparing it to the libraries listed below
Sorting:
- A voxel engine written in Swift☆36May 16, 2020Updated 5 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆17Apr 20, 2019Updated 6 years ago
- SwiftUI View to zoom down to pixel level detail.☆15Feb 20, 2026Updated last week
- Fluid Simulation with Metal☆96Oct 30, 2017Updated 8 years ago
- Box2DSwift is a Swift port of Box2D Physics Engine.☆47May 17, 2024Updated last year
- ☆17Mar 24, 2023Updated 2 years ago
- Utilities for working with bezier curves in SwiftUI☆107Dec 17, 2020Updated 5 years ago
- Graph Plot library build with SwiftUI☆17Sep 3, 2021Updated 4 years ago
- A tool for generating textures and scenes for SceneKit☆20Jan 26, 2022Updated 4 years ago
- Voxel graphics framework using ARKit + SceneKit☆80Oct 15, 2017Updated 8 years ago
- Volumetric realtime graphics☆54Jun 18, 2022Updated 3 years ago
- A C++ wrapper for the Apple metal-cpp library to make it easier to run compute kernels on the GPU☆10Jun 11, 2025Updated 8 months ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Jan 28, 2019Updated 7 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Oct 30, 2019Updated 6 years ago
- Port to Swift and Metal of the LWJGL OpenGL Tutorials by Thin Matrix☆20May 23, 2019Updated 6 years ago
- 🤖 Sandbox that holds various Metal API related scenes, from very fundamental to advanced developments☆13Apr 18, 2021Updated 4 years ago
- original simulo bevy prototype☆10Nov 21, 2024Updated last year
- A collection of custom gestures for use in visionOS.☆12Mar 1, 2024Updated 2 years ago
- A macOS app to explore Metal, particularly Shaders.☆33Feb 22, 2026Updated last week
- A fluid dynamics implementation using Metal for iOS and OSX.☆196Apr 24, 2022Updated 3 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Dec 24, 2018Updated 7 years ago
- ☆11Mar 10, 2023Updated 2 years ago
- Async UIImage & NSImage Effects☆13Jun 11, 2024Updated last year
- Mandelbrot Fractal done with Metal and Swift on OS X☆26Dec 1, 2021Updated 4 years ago
- Some isssues I ran into with SwiftUI.Shader☆36Jul 6, 2023Updated 2 years ago
- Parse equations to an AST☆15Dec 29, 2022Updated 3 years ago
- A toolbox of various SwiftUI related code.☆13Dec 23, 2025Updated 2 months ago
- A code editor app for iOS☆12Aug 1, 2020Updated 5 years ago
- A Swift 5 class that mimics the magnifying glass in color panel of macOSX☆30Jan 11, 2024Updated 2 years ago
- A iOS particle animation demo in Swift.☆29Oct 17, 2024Updated last year
- Open-world sandbox game for macOS and iOS (WWDC 2022 submission)☆11Sep 17, 2024Updated last year
- ☆14Feb 17, 2021Updated 5 years ago
- Layout SwiftUI views in corners with ease.☆13Mar 29, 2020Updated 5 years ago
- Grounding Language Models for Compositional and Spatial Reasoning☆18Oct 26, 2022Updated 3 years ago
- AR Body Tracking in real time using ARKit's Motion Capture, RealityKit.☆30Jul 8, 2022Updated 3 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Mar 20, 2021Updated 4 years ago
- A Java library for bigraphical reactive systems.☆11Jan 31, 2023Updated 3 years ago
- Swift soft body physics engine☆172May 2, 2025Updated 10 months ago
- A GPU-based app that draws a distribution of points with varying sizes and densities to create different shades and textures in the artwo…☆13Feb 23, 2024Updated 2 years ago