s1ddok / Lutty
Example app on Metal and SwiftUI usage for color-grading with LUTs
☆35Updated 5 years ago
Alternatives and similar repositories for Lutty:
Users that are interested in Lutty are comparing it to the libraries listed below
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆52Updated 3 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- A macOS app to explore Metal, particularly Shaders.☆28Updated 4 months ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- Volumetric realtime graphics☆54Updated 2 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- Shadertoy to Metal☆29Updated last year
- A set of extensions and utilities to work with CoreVideo types.☆25Updated 10 months ago
- DIGITAL COMPOSITING workflow for graphics software on mobile and spatial devices☆31Updated last month
- A spatial search μlibrary powered by GameplayKit 👾☆30Updated 5 years ago
- Handle two finger transformation gesture in SwiftUI and Metal views☆33Updated 2 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆14Updated 5 years ago
- Create animations over Bezier curves of any number of points☆50Updated 3 years ago
- In SwiftUI, a property-wrapper provides velocity in pt/s from gesture☆42Updated 2 years ago
- Write Metal in Swift☆59Updated 5 years ago
- MTLTexture Viewer☆18Updated 10 months ago
- Integrate 3D objects effortlessly into SwiftUI☆34Updated last week
- A simple, customizable, and intuitive SwiftUI wrapper-view enabling dragging, floating, and/or collapsing for its content.☆49Updated last year
- a Framework for iOS & macOS☆57Updated 2 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Basic wave simulation using Metal compute shaders☆21Updated 9 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆42Updated 5 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 2 years ago
- A little arcade game that uses SwiftUI as a game engine.☆15Updated 3 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- Digital Compositing Metal Shader and CIFilter☆27Updated last year
- Developer-Friendly SwiftUI Node Editor☆54Updated 11 months ago