raheelahmad / metal-playgroundView external linksLinks
A macOS app to explore Metal, particularly Shaders.
☆32Aug 19, 2025Updated 5 months ago
Alternatives and similar repositories for metal-playground
Users that are interested in metal-playground are comparing it to the libraries listed below
Sorting:
- A Swift playground exploring Lindemayer systems☆12Jan 22, 2017Updated 9 years ago
- ShaderToy clone for Metal on iOS☆14Dec 9, 2020Updated 5 years ago
- Metal Shader! Easy!☆19Oct 13, 2025Updated 4 months ago
- A collection of Metal Fragment Shaders to empower SwiftUI☆25Jun 4, 2024Updated last year
- iOS GLSL fragment shader playground☆24Aug 5, 2019Updated 6 years ago
- ☆10Jun 11, 2024Updated last year
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Jan 14, 2020Updated 6 years ago
- SpriteKit based game example☆21Dec 9, 2020Updated 5 years ago
- 🤘 Metal with SwiftUI☆48Dec 9, 2020Updated 5 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 2 years ago
- Example todo list app built with Tokamak☆10Nov 9, 2020Updated 5 years ago
- ☆18Jun 13, 2014Updated 11 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆29Oct 25, 2022Updated 3 years ago
- PPEffectButton is a UIButton subClass it has a cool effect, even though it can be used anywhere you can use a UIButton.☆12May 31, 2017Updated 8 years ago
- A minimal metal application☆14Mar 24, 2021Updated 4 years ago
- Shadertoy to Metal☆32Dec 27, 2023Updated 2 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- A light weight game engine for the Apple Ecosystem acting as an abstraction layer for SceneKit and RealityKit. Carthage will be available…☆14Aug 1, 2021Updated 4 years ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Jan 22, 2021Updated 5 years ago
- a Framework for iOS & macOS☆57Apr 4, 2023Updated 2 years ago
- Developer-Friendly SwiftUI Node Editor☆61May 11, 2024Updated last year
- SwiftUI view wrapper for MTKView.☆19Dec 18, 2023Updated 2 years ago
- Swift Playground example of how to create a random UIBezier path.☆19Sep 26, 2018Updated 7 years ago
- Simple Entity Component System in Swift 📦☆18Jan 13, 2022Updated 4 years ago
- Experiment with scene kit and swift☆21Apr 19, 2015Updated 10 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Apr 20, 2019Updated 6 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆20Aug 25, 2019Updated 6 years ago
- A Vapor app to show you how to handle HTTP Basic and HTTP Bearer Authentication☆35Jan 1, 2025Updated last year
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆289May 29, 2022Updated 3 years ago
- Sample applications showing the usage of the SmokeFramework and related libraries.☆21Apr 5, 2023Updated 2 years ago
- GitHub API client written in Swift with the help of Apple NIO☆17Jul 21, 2021Updated 4 years ago
- A Swift package to interact directly with Steam.☆16Nov 20, 2025Updated 2 months ago
- An iOS μ-framework featuring 2 HSB color pickers.☆14Oct 31, 2018Updated 7 years ago
- Swift 5 playgrounds to view and manipulate sorting algorithms.☆37May 5, 2023Updated 2 years ago
- Core Data Helper Package☆18May 26, 2025Updated 8 months ago
- A tool for generating textures and scenes for SceneKit☆20Jan 26, 2022Updated 4 years ago
- A game built with SceneKit☆13Aug 4, 2017Updated 8 years ago
- Educational project for SpriteKit beginners☆22Nov 12, 2021Updated 4 years ago
- This package attempts to reproduce the behavior of the GeometryReader view, but on a single axis☆19Aug 20, 2022Updated 3 years ago