metal-by-example / book-of-shaders-metal
A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders
☆87Updated last year
Alternatives and similar repositories for book-of-shaders-metal:
Users that are interested in book-of-shaders-metal are comparing it to the libraries listed below
- Graphics and animations with the Apple Metal API☆120Updated 5 months ago
- A Swift framework that simplifies working with Apple's Metal API.☆55Updated last month
- The sample code accompanying the Thirty Days of Metal article series on Medium☆132Updated 2 years ago
- 🤘 Metal with SwiftUI☆47Updated 4 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆68Updated 2 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆30Updated 3 weeks ago
- Effects in SwiftUI☆188Updated last month
- ✏️ Drawing engine with Swift and Metal (GPU)☆84Updated 5 years ago
- Declarative dispatching of Metal shaders from SwiftUI views☆60Updated 3 months ago
- A hands-on approach for getting to know all things Apple's Core Image framework can do.☆61Updated 3 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆51Updated 5 months ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆60Updated 2 months ago
- ☆60Updated 8 months ago
- Per-frame actions for SwiftUI☆121Updated 4 years ago
- Pixar's universal scene description for swift and the open source metaverse.☆70Updated 2 weeks ago
- A demonstration of RealityKit's LowLevelMesh API☆80Updated 9 months ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆54Updated 4 years ago
- Write RealityKit shaders using Swift☆177Updated 5 months ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- A collection of interactive animations made with code in Swift Playgrounds app☆86Updated 2 years ago
- Useful extensions for Apple's Core Image framework☆79Updated 9 months ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆48Updated 2 weeks ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆62Updated last year
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆30Updated 3 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆32Updated 2 months ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- ☆46Updated 2 years ago
- Handle two finger transformation gesture in SwiftUI and Metal views☆32Updated last year
- A Metal fragment shader editor for macOS and iOS☆320Updated last year