0xLet / MetalUILinks
š¤ Metal with SwiftUI
ā48Updated 5 years ago
Alternatives and similar repositories for MetalUI
Users that are interested in MetalUI are comparing it to the libraries listed below
Sorting:
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shadersā100Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.ā55Updated 5 months ago
- Handle two finger transformation gesture in SwiftUI and Metal viewsā34Updated last week
- Declarative dispatching of Metal shaders from SwiftUI viewsā61Updated 2 weeks ago
- A Swift framework that simplifies working with Apple's Metal API.ā75Updated 10 months ago
- A collection of interactive animations made with code in Swift Playgrounds appā90Updated 2 years ago
- Type safety for Metal š¤ā39Updated 7 months ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.ā68Updated 5 months ago
- Graphics and animations with the Apple Metal APIā147Updated 4 months ago
- A visual Metal shader editor for macOS and iPadOSā59Updated 2 years ago
- A macOS app to explore Metal, particularly Shaders.ā31Updated 3 months ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.ā34Updated 3 years ago
- A voxel engine written in Swiftā36Updated 5 years ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.ā44Updated 2 weeks ago
- Developer-Friendly SwiftUI Node Editorā61Updated last year
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.ā47Updated 2 weeks ago
- āļø Drawing engine with Swift and Metal (GPU)ā89Updated 6 years ago
- Metal Shader! Easy!ā19Updated last month
- A hands-on approach for getting to know all things Apple's Core Image framework can do.ā64Updated 4 years ago
- SwiftUI Effectsā107Updated last year
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatchā35Updated 5 years ago
- A demo app modeled after the Xcode SceneKit template app but using SwiftUI 2's SceneView..ā17Updated 2 years ago
- Utilities for working with bezier curves in SwiftUIā105Updated 4 years ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linuxā154Updated 2 weeks ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)ā15Updated 3 years ago
- Shadertoy-style SwiftUI viewā52Updated 3 years ago
- "Wave Lab" is my accepted Swift Student Challenge submission for WWDC20ā24Updated 5 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTsā35Updated 6 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKitā69Updated 3 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)ā55Updated 3 years ago