0xLet / MetalUILinks
π€ Metal with SwiftUI
β49Updated 4 years ago
Alternatives and similar repositories for MetalUI
Users that are interested in MetalUI are comparing it to the libraries listed below
Sorting:
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shadersβ101Updated 2 years ago
- Declarative dispatching of Metal shaders from SwiftUI viewsβ61Updated last month
- A visual Metal shader editor for macOS and iPadOSβ60Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.β55Updated 2 months ago
- A Swift framework that simplifies working with Apple's Metal API.β70Updated 7 months ago
- A collection of interactive animations made with code in Swift Playgrounds appβ88Updated 2 years ago
- A voxel engine written in Swiftβ36Updated 5 years ago
- Handle two finger transformation gesture in SwiftUI and Metal viewsβ34Updated 2 years ago
- Graphics and animations with the Apple Metal APIβ143Updated 2 months ago
- A hands-on approach for getting to know all things Apple's Core Image framework can do.β64Updated 4 years ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.β66Updated 2 months ago
- Type safety for Metal π€β38Updated 4 months ago
- A macOS app to explore Metal, particularly Shaders.β31Updated 3 weeks ago
- Developer-Friendly SwiftUI Node Editorβ59Updated last year
- Yet another Metal Rendering engine experimentβ¦β17Updated 8 months ago
- A demo app modeled after the Xcode SceneKit template app but using SwiftUI 2's SceneView..β17Updated 2 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shadersβ55Updated 5 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)β15Updated 3 years ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.β43Updated last month
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.β37Updated 2 months ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linuxβ152Updated 2 months ago
- Metal-Based Game Engine in Swift πβ47Updated 3 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.β34Updated 3 years ago
- βοΈ Drawing engine with Swift and Metal (GPU)β88Updated 6 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKitβ69Updated 3 years ago
- A set of extensions and utilities to work with CoreVideo types.β26Updated last year
- Example app on Metal and SwiftUI usage for color-grading with LUTsβ35Updated 5 years ago
- πΎ Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.β94Updated 2 years ago
- β47Updated 3 years ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatchβ35Updated 4 years ago