metal-by-example / modelio-materialsLinks
A demonstration of using the ModelIO material system to render with MetalKit
☆49Updated 5 years ago
Alternatives and similar repositories for modelio-materials
Users that are interested in modelio-materials are comparing it to the libraries listed below
Sorting:
- SceneKit mesh deformed by a Metal compute shader☆85Updated 7 years ago
- Tutorial source for implementing deferred lighting in Metal☆22Updated 7 years ago
- swift playground in Xcode 9.3 using an SCNTechnique / shaders to outline shapes☆19Updated 7 years ago
- ☆47Updated 4 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆52Updated 5 years ago
- 🦖 obj2usdz, convert .OBJ files to .USDZ on iOS☆66Updated 4 years ago
- A demonstration of ARKit scene reconstruction with the new iPad Pro with LiDAR sensor☆69Updated 5 years ago
- A simple implementation of SCNTechnique☆72Updated 6 years ago
- 3D graphics for iOS using Metal and Swift☆111Updated 2 months ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆66Updated 2 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆35Updated 4 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆17Updated 6 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Updated 2 years ago
- ☆76Updated 7 years ago
- ☆54Updated 6 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Updated 8 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆57Updated 3 years ago
- ☆25Updated 8 years ago
- A Random Number Generator for Metal☆50Updated last year
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆104Updated 6 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 9 months ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆59Updated 5 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- Simple Metal shadow map☆24Updated 7 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆47Updated 3 months ago