JustinFincher / WWDC20PlaygroundLinks
WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)
☆59Updated 5 years ago
Alternatives and similar repositories for WWDC20Playground
Users that are interested in WWDC20Playground are comparing it to the libraries listed below
Sorting:
- WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!☆43Updated 5 years ago
- ✂️ The project for Apple WWDC20 [Accepted 🎉]☆32Updated 5 years ago
- HumanScan for WWDC 21 Swift Student Challenge☆65Updated 4 years ago
- [WWDC 22 Swift Student Challenge Winner] Pegboard, a SwiftUI based node-editor workspace for game dev and more☆244Updated 3 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆98Updated 2 years ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆63Updated last month
- a Framework for iOS & macOS☆57Updated 2 years ago
- Utilities for working with bezier curves in SwiftUI☆101Updated 4 years ago
- 3D UI layout package for SwiftUI☆95Updated 2 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- Graphing library for SwiftUI (WIP)☆29Updated 4 years ago
- ✨ Wrapper for the Prettier code formatter written in Swift☆54Updated 2 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆35Updated 4 years ago
- a Perlin Noise Visualizer for iOS powered by Metal☆19Updated 9 years ago
- Integrate 3D objects effortlessly into SwiftUI☆36Updated 3 months ago
- WWDC2020 Swift Student Challenge - TheHackOfRayTracing playground book☆22Updated 4 years ago
- 3D Engine made from scratch, developed in Apple's native technologies 🍏☆32Updated last week
- A Metal re-implementation of GLKit's GLKBaseEffect☆21Updated 3 years ago
- Metal-accelerated Simplex Noise Generator☆43Updated last month
- A simple 3D engine written in Swift + Metal, for educational purposes.☆52Updated 5 years ago
- A simple, elegant graph view for iOS and macOS.☆107Updated 7 years ago
- Swift Package plugin to compile and link Core Image Metal Shaders to a single Metal Library that can be use in code.☆21Updated last month
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated last month
- Write Metal in Swift☆58Updated 5 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- Fluid Simulation with Metal☆94Updated 7 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- An open-source implementation of SwiftUI's Spring.☆26Updated 2 weeks ago