JustinFincher / WWDC20PlaygroundLinks
WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)
☆59Updated 5 years ago
Alternatives and similar repositories for WWDC20Playground
Users that are interested in WWDC20Playground are comparing it to the libraries listed below
Sorting:
- WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!☆42Updated 5 years ago
- ✂️ The project for Apple WWDC20 [Accepted 🎉]☆32Updated 5 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago
- SwiftUI sample code for Apple's WWDC18 talk "Designing Fluid Interfaces".☆50Updated 3 years ago
- HumanScan for WWDC 21 Swift Student Challenge☆65Updated 4 years ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆35Updated 4 years ago
- ✨ Wrapper for the Prettier code formatter written in Swift☆52Updated last year
- ☆52Updated last year
- [WIP] OpenGraph is an open source implementation of Apple's AttributeGraph☆86Updated last week
- 3D UI layout package for SwiftUI☆95Updated 2 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- Write Metal in Swift☆58Updated 5 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆54Updated 3 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- Building Gradient Meshes with SceneKit.☆110Updated 3 years ago
- The pure swift interface to JavaScriptCore for iOS, macOS, tvOS, and Linux☆74Updated 3 months ago
- ☆79Updated 5 months ago
- "Wave Lab" is my accepted Swift Student Challenge submission for WWDC20☆24Updated 5 years ago
- My WWDC20 Swift Student Challenge submission! Accepted!☆9Updated 4 years ago
- A hands-on approach for getting to know all things Apple's Core Image framework can do.☆64Updated 3 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆52Updated 5 years ago
- Profile apps from the command line — duration, cpu & memory usage.☆111Updated 2 years ago
- Metal-accelerated Simplex Noise Generator☆43Updated last week
- Graphing library for SwiftUI (WIP)☆29Updated 4 years ago
- A package of SwiftUI code for making node editors☆128Updated 5 months ago
- In SwiftUI, a property-wrapper provides velocity in pt/s from gesture☆42Updated 2 years ago
- A video player using Metal.☆91Updated 6 years ago
- ☆46Updated 8 months ago