Metal shader Swift encoding code generator
☆79Oct 14, 2024Updated last year
Alternatives and similar repositories for mtlswift
Users that are interested in mtlswift are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Make usage of Metal API a pleasure☆393Oct 8, 2024Updated last year
- MTLTexture Viewer☆18Jul 1, 2024Updated last year
- Overhead-free ONNX graph inference engine with Metal under the hood☆49Jun 21, 2022Updated 3 years ago
- ☆11Apr 22, 2021Updated 4 years ago
- Write Metal in Swift☆58Dec 16, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A Swift framework that simplifies working with Apple's Metal API.☆80Feb 7, 2025Updated last year
- ☆35Aug 18, 2019Updated 6 years ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Apr 21, 2021Updated 4 years ago
- A set of extensions and utilities to work with CoreVideo types.☆27Updated this week
- Elegant bindings to glslang and SPIRV-Cross☆12Nov 12, 2025Updated 5 months ago
- An optimized Metal-based Bezier curve renderer☆204Jan 26, 2022Updated 4 years ago
- A set of tools for shared graphics data on iOS☆20Jul 3, 2024Updated last year
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆221Mar 22, 2024Updated 2 years ago
- Declarative dispatching of Metal shaders from SwiftUI views☆63Apr 5, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Edit images and video with Swift concurrency, powered by Metal.☆416Apr 6, 2026Updated last week
- DRM image view for UIKit and SwiftUI☆42May 16, 2022Updated 3 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆56Apr 1, 2026Updated 2 weeks ago
- Sample of VideoCast-Swift and HaishinKit.☆14Apr 18, 2019Updated 6 years ago
- Extract Metal functions from .metallib files.☆179May 24, 2023Updated 2 years ago
- Image processor implemented by Metal. Color conversion, Edge detection, Smoothing and Beauty skin.☆76Mar 17, 2020Updated 6 years ago
- You can get the notch's corner radius and size.(iOS14)☆12Sep 27, 2021Updated 4 years ago
- Shared Metal Shaders☆13Aug 27, 2022Updated 3 years ago
- Shrimp is Firebase-RemoteConfig helper library.☆14Mar 25, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- SwiftUI view wrapper for MTKView.☆19Dec 18, 2023Updated 2 years ago
- Image processing framework built on top of Metal☆37Sep 16, 2018Updated 7 years ago
- Minimal USD Layout Editor☆34Jan 25, 2024Updated 2 years ago
- a simple tool to use Animoji/Memoji with a green screen☆13Jul 26, 2024Updated last year
- A procedural game asset generator for macOS and iOS☆30Aug 21, 2023Updated 2 years ago
- This is sample iOS project for explain how we can use Metal Performance Shaders for Apply Style Transfer effect to realtime camera stream…☆20Jul 10, 2020Updated 5 years ago
- [WIP] このフレームワークは、映像や音声を少ない手続き・インターフェ ースで使えることを目指しています。☆12Apr 16, 2023Updated 3 years ago
- Yet another Metal Rendering engine experiment…☆17Dec 18, 2025Updated 3 months ago
- 1D, 2D, and 3D variations of Fast Fourier Transforms☆33Mar 16, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A tool for generating textures and scenes for SceneKit☆20Jan 26, 2022Updated 4 years ago
- A library for simple shader programming☆111Nov 2, 2017Updated 8 years ago
- Get formatted call stack symbols.☆17Sep 19, 2021Updated 4 years ago
- A Metal fragment shader editor for macOS and iOS☆341Jan 11, 2026Updated 3 months ago
- Hardware-accelerated matrix/numeric programming library for Swift☆12Sep 2, 2025Updated 7 months ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Jan 22, 2021Updated 5 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆23Oct 5, 2025Updated 6 months ago