heckj / CameraControlARViewLinks
an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.
☆53Updated 3 weeks ago
Alternatives and similar repositories for CameraControlARView
Users that are interested in CameraControlARView are comparing it to the libraries listed below
Sorting:
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 8 months ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆36Updated last month
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆63Updated 3 weeks ago
- A macOS app to explore Metal, particularly Shaders.☆30Updated 7 months ago
- A Swift framework that simplifies working with Apple's Metal API.☆71Updated 5 months ago
- Type safety for Metal 🤘☆37Updated 3 months ago
- Developer-Friendly SwiftUI Node Editor☆58Updated last year
- ☆41Updated last year
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆49Updated 2 years ago
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆70Updated last year
- Example project showing how an immersive scene on visionOS can contain a RealityView that presents a ModelEntity and how that entity can …☆72Updated last year
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆41Updated 4 months ago
- A visual Metal shader editor for macOS and iPadOS☆60Updated last year
- Metal Shader! Easy!☆17Updated 5 months ago
- Handle two finger transformation gesture in SwiftUI and Metal views☆33Updated 2 years ago
- A set of extensions and utilities to work with CoreVideo types.☆27Updated last year
- Find key colors in images☆53Updated 5 months ago
- MTLTexture Viewer☆18Updated last year
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆97Updated 2 years ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- Metal-accelerated Simplex Noise Generator☆43Updated last month
- A Metal re-implementation of GLKit's GLKBaseEffect☆21Updated 3 years ago
- Per-frame actions for SwiftUI☆121Updated 5 years ago
- Write RealityKit shaders using Swift☆183Updated 10 months ago
- Graphics and animations with the Apple Metal API☆138Updated 3 weeks ago
- Example of how to use RealityKit to procedurally generate terrain.☆19Updated last year
- In SwiftUI, a property-wrapper provides velocity in pt/s from gesture☆42Updated 2 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 3 years ago
- Volumetric realtime graphics☆54Updated 3 years ago