SwiftGFX / SwiftMath
Cross-platform math library with SIMD support
☆64Updated 2 years ago
Alternatives and similar repositories for SwiftMath:
Users that are interested in SwiftMath are comparing it to the libraries listed below
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 7 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆33Updated 2 weeks ago
- pure swift OpenGL function loading☆32Updated 7 years ago
- Demo Apps for the Fireblade Entity-Component System (ECS)☆27Updated 3 weeks ago
- Write Metal in Swift☆59Updated 5 years ago
- Swift soft body physics engine☆167Updated 7 months ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆19Updated 2 years ago
- Box2DSwift is a Swift port of Box2D Physics Engine.☆46Updated 10 months ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆39Updated 3 weeks ago
- A Swift playgroundbook about Image Filtering☆82Updated 5 years ago
- Type safety for Metal 🤘☆34Updated last month
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- Metal shader Swift encoding code generator☆75Updated 6 months ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 3 years ago
- A Cross-platform Library for Swift☆175Updated 3 months ago
- Supporting code for my talk entitled "Parsing Formal Languages with Swift"☆42Updated 6 years ago
- A* pathfinding library in Swift.☆40Updated 4 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- A spatial search μlibrary powered by GameplayKit 👾☆30Updated 5 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 8 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- Swift library for Cairo☆42Updated 4 months ago
- MTLTexture Viewer☆18Updated 9 months ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 5 months ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- Swift library for working with ranges types: NSRange, IndexSet, and String.Index☆78Updated last month
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆42Updated 5 years ago
- A game engine built with SDL and Swift.☆43Updated last year