fireblade-engine / math
A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.
β39Updated 3 weeks ago
Alternatives and similar repositories for math:
Users that are interested in math are comparing it to the libraries listed below
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.β34Updated 2 years ago
- Type safety for Metal π€β34Updated last month
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.β33Updated 2 weeks ago
- A procedural game asset generator for macOS and iOSβ30Updated last year
- A voxel engine written in Swiftβ36Updated 4 years ago
- A Swift library for storage, manipulation, export, and rendering of Voxel data.β16Updated last month
- A high-level Swift framework that simplifies working with GPU Metal Compute.β61Updated 3 months ago
- pure swift OpenGL function loadingβ32Updated 7 years ago
- A macOS app to explore Metal, particularly Shaders.β26Updated 3 months ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)β19Updated 5 years ago
- Write Metal in Swiftβ59Updated 5 years ago
- Developer-Friendly SwiftUI Node Editorβ53Updated 11 months ago
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).β53Updated last year
- Cross-platform math library with SIMD supportβ64Updated 2 years ago
- π€ Metal with SwiftUIβ47Updated 4 years ago
- A set of extensions and utilities to work with CoreVideo types.β24Updated 9 months ago
- Handle two finger transformation gesture in SwiftUI and Metal viewsβ33Updated last year
- Keyboard-aware helpers for SwiftUI.β18Updated 5 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)β52Updated 3 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.β52Updated 6 months ago
- A swift library that implements a parametric Lindenmayer system and related SwiftUI views for presentation of the results of your systemsβ¦β39Updated last month
- A visual Metal shader editor for macOS and iPadOSβ55Updated last year
- Shadertoy-style SwiftUI viewβ50Updated 3 years ago
- Declarative dispatching of Metal shaders from SwiftUI viewsβ60Updated 4 months ago
- A simple 3D engine written in Swift + Metal, for educational purposes.β51Updated 5 years ago
- A Swift framework that simplifies working with Apple's Metal API.β64Updated 2 months ago
- Dynamic loading of Swift plug-ins for extensible architecturesβ22Updated 2 years ago
- Shadertoy to Metalβ29Updated last year
- 3D Engine made from scratch, developed in Apple's native technologies πβ32Updated last week
- A lightweight Swift package built for simple 2D bin packing on iOS / macOSβ16Updated 4 years ago