ctreffs / SwiftAssimpLinks
Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux
☆35Updated last week
Alternatives and similar repositories for SwiftAssimp
Users that are interested in SwiftAssimp are comparing it to the libraries listed below
Sorting:
- A simple 3D engine written in Swift + Metal, for educational purposes.☆54Updated 5 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆99Updated 2 years ago
- Graphics and animations with the Apple Metal API☆149Updated 6 months ago
- 🤘 Metal with SwiftUI☆48Updated 5 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆47Updated 7 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 6 months ago
- A voxel engine written in Swift☆36Updated 5 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆44Updated last month
- Pixar's universal scene description for swift and the open source metaverse.☆86Updated 10 months ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆71Updated last week
- ☆49Updated 3 years ago
- ☆148Updated 7 years ago
- Type safety for Metal 🤘☆39Updated 8 months ago
- MTLTexture Viewer☆18Updated last year
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆154Updated last week
- Cross-platform math library with SIMD support☆67Updated 3 years ago
- A Swift framework that simplifies working with Apple's Metal API.☆78Updated 11 months ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆147Updated 3 years ago
- A visual Metal shader editor for macOS and iPadOS☆60Updated 2 years ago
- pure swift OpenGL function loading☆33Updated 8 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆37Updated 3 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆51Updated last week
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆65Updated 2 years ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Updated 6 years ago
- ☆63Updated last year
- Metal shader Swift encoding code generator☆79Updated last year
- Demo Apps for the Fireblade Entity-Component System (ECS)☆28Updated last month
- Elegant bindings to glslang and SPIRV-Cross☆12Updated 2 months ago