SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
☆530Apr 21, 2023Updated 3 years ago
Alternatives and similar repositories for SalviaRenderer
Users that are interested in SalviaRenderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An SoftRenderer for experiment & learn.☆136Sep 8, 2026Updated last month
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,173Jul 17, 2026Updated 3 months ago
- 3D Software Renderer in 700 Lines !!☆2,341Sep 23, 2024Updated 2 years ago
- A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed. …☆501Sep 8, 2026Updated last month
- my first cpu render engine. the main purpos is learning.☆316Dec 22, 2019Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Software programmable graphics pipeline (scanline rasterzation based 3D renderer)☆176Dec 8, 2021Updated 4 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆203May 2, 2018Updated 8 years ago
- A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling …☆389Oct 23, 2018Updated 8 years ago
- Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.☆166Jan 18, 2018Updated 8 years ago
- my dx12 playground☆584Feb 1, 2023Updated 3 years ago
- 为高性能而生的游戏运行时与工具箱☆928Oct 20, 2025Updated last year
- a simple c++ soft raster renderer 简单的光栅化渲染器☆138Mar 16, 2021Updated 5 years ago
- App of RTR, PTR and Editor☆799Mar 4, 2022Updated 4 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,092Sep 3, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,832Jan 13, 2023Updated 3 years ago
- An experimental rendering engine☆353Dec 25, 2025Updated 10 months ago
- 配合我的知乎专栏写的项目☆1,812Sep 16, 2023Updated 3 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,864Oct 28, 2026Updated last week
- Real-Time Rendering Framework☆3,271Sep 21, 2026Updated last month
- A software 3D rendering engine in Windows Store app☆12Jul 13, 2015Updated 11 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆941Dec 9, 2019Updated 6 years ago
- Source code for the version of pbrt described in the second edition of "Physically Based Rendering"☆1,001Jan 5, 2019Updated 7 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,694Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- BRDF Explorer☆2,273Apr 21, 2023Updated 3 years ago
- A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.☆98Sep 18, 2018Updated 8 years ago
- Simple Software Render☆151Dec 8, 2017Updated 8 years ago
- A shader-based software renderer written from scratch in C89☆2,795Mar 6, 2021Updated 5 years ago
- A 2D Graphics Engine for Mobile Game☆1,988Sep 15, 2018Updated 8 years ago
- A simple mobile engine designed by the man who's addicted to realtime computer graphics☆40Oct 9, 2016Updated 10 years ago
- Cross-Platform Game Engine☆155Apr 22, 2021Updated 5 years ago
- Ubpa Graphics Mathematics☆327Apr 8, 2022Updated 4 years ago
- a cross platform 3d engine using c++98☆166May 21, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,135Apr 26, 2018Updated 8 years ago
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,119Apr 12, 2025Updated last year
- Mitsuba renderer main repository☆1,119Sep 11, 2023Updated 3 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,075Aug 22, 2022Updated 4 years ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,406Mar 31, 2022Updated 4 years ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,593Sep 9, 2026Updated last month
- ☆13Nov 24, 2017Updated 8 years ago