Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
☆204May 2, 2018Updated 7 years ago
Alternatives and similar repositories for Giraffe
Users that are interested in Giraffe are comparing it to the libraries listed below
Sorting:
- Software programmable graphics pipeline (scanline rasterzation based 3D renderer)☆174Dec 8, 2021Updated 4 years ago
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆532Apr 21, 2023Updated 2 years ago
- 3D Software Renderer in 700 Lines !!☆2,325Sep 23, 2024Updated last year
- Ray tracing project☆21Nov 24, 2011Updated 14 years ago
- A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling …☆390Oct 23, 2018Updated 7 years ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,169Nov 5, 2025Updated 4 months ago
- 简单的软件渲染by c# winform☆72Jul 29, 2016Updated 9 years ago
- my first cpu render engine. the main purpos is learning.☆314Dec 22, 2019Updated 6 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,061Sep 3, 2023Updated 2 years ago
- A shader-based software renderer written from scratch in C89☆2,715Mar 6, 2021Updated 5 years ago
- ☆24May 12, 2014Updated 11 years ago
- App of RTR, PTR and Editor☆798Mar 4, 2022Updated 4 years ago
- software rasterizer in one file☆56Aug 22, 2016Updated 9 years ago
- A C++ global illumination renderer through unbiased Monte Carlo ray tracing☆14Aug 21, 2018Updated 7 years ago
- An SoftRenderer for experiment & learn.☆136Apr 11, 2020Updated 5 years ago
- Source code for the version of pbrt described in the second edition of "Physically Based Rendering"☆997Jan 5, 2019Updated 7 years ago
- Simple ray tracing tutorials☆158Mar 23, 2017Updated 8 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Apr 24, 2023Updated 2 years ago
- A Simple Physically Based Renderer.☆33Feb 3, 2018Updated 8 years ago
- 学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结构☆28Jan 3, 2017Updated 9 years ago
- my dx12 playground☆585Feb 1, 2023Updated 3 years ago
- CMU 15-462/662 Assignment 3: A Mini-Path Tracer☆27Mar 22, 2016Updated 10 years ago
- Using monte carlo path tracing method to render the famous CornellBox.☆10Feb 19, 2017Updated 9 years ago
- 基于c++控制台的3D第一人称射击(FPS)游戏,项目包含软件渲染器、游戏引擎层、游戏逻辑层☆308Aug 16, 2018Updated 7 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,988Oct 12, 2019Updated 6 years ago
- An utility library including many containers, threading, OS, GUI and many other things.☆37Dec 30, 2018Updated 7 years ago
- undergraduate student course project in Zhejiang University☆49Mar 23, 2016Updated 9 years ago
- A Small Volumetric Path Tracer☆47Aug 31, 2015Updated 10 years ago
- My path tracer☆533Jun 25, 2023Updated 2 years ago
- BRDF Explorer☆2,245Apr 21, 2023Updated 2 years ago
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,112Apr 26, 2018Updated 7 years ago
- CPU Monte Carlo Path tracing ( C++ )☆16Sep 28, 2017Updated 8 years ago
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,662Apr 23, 2018Updated 7 years ago
- CMU 15-462/662 Assignment 1: A Mini-SVG Renderer☆16Jan 24, 2016Updated 10 years ago
- a tiny soft ware raster renderer☆11May 30, 2018Updated 7 years ago
- Game made in CGJ2019,using ECS preview33☆16Jul 10, 2019Updated 6 years ago
- A c++ implemtation of software rasterization application with pbr☆251Dec 3, 2021Updated 4 years ago
- This is a toy project for learning the theory of 3D render. Single File!☆28Mar 31, 2019Updated 6 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago