An SoftRenderer for experiment & learn.
☆136Apr 11, 2020Updated 5 years ago
Alternatives and similar repositories for SoftRenderer
Users that are interested in SoftRenderer are comparing it to the libraries listed below
Sorting:
- A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed. …☆499Oct 20, 2018Updated 7 years ago
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆532Apr 21, 2023Updated 2 years ago
- A SoftRenderer for learning purpose.☆52Apr 1, 2023Updated 2 years ago
- A software 3D rendering engine in Windows Store app☆12Jul 13, 2015Updated 10 years ago
- Ray tracing project☆21Nov 24, 2011Updated 14 years ago
- Just a toy☆53Mar 1, 2016Updated 10 years ago
- scanline zbuffer algorithm in CPU☆22Nov 24, 2011Updated 14 years ago
- a reserch desktop app based on electron☆33Mar 21, 2017Updated 9 years ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,169Nov 5, 2025Updated 4 months ago
- 3D Software Renderer in 700 Lines !!☆2,325Sep 23, 2024Updated last year
- App of RTR, PTR and Editor☆798Mar 4, 2022Updated 4 years ago
- simple content pipeline for ejoy2d☆26Jan 5, 2016Updated 10 years ago
- ☆30Nov 2, 2015Updated 10 years ago
- my dx12 playground☆585Feb 1, 2023Updated 3 years ago
- 一个优雅的开源跨平台3D引擎,包含Foundations,3DMAXPlugin,Editor,支持Windows,Android,IOS平台的软件开发,现已呈现。QQ交流群:336273110☆65Feb 12, 2016Updated 10 years ago
- Random library in C# for Unity3D☆10Apr 24, 2012Updated 13 years ago
- Source code repository for the Book GPU Pro 7☆284May 3, 2016Updated 9 years ago
- ☆77Aug 30, 2020Updated 5 years ago
- A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling …☆390Oct 23, 2018Updated 7 years ago
- Cloud Rendering Sample☆80Jun 5, 2017Updated 8 years ago
- Software programmable graphics pipeline (scanline rasterzation based 3D renderer)☆174Dec 8, 2021Updated 4 years ago
- Software Render☆10Mar 23, 2016Updated 9 years ago
- ☆14Oct 1, 2020Updated 5 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆940Dec 9, 2019Updated 6 years ago
- A physically based renderer in Rust☆43Jul 19, 2015Updated 10 years ago
- Ray Tracing Exercise☆15Jun 20, 2017Updated 8 years ago
- A simple mobile engine designed by the man who's addicted to realtime computer graphics☆40Oct 9, 2016Updated 9 years ago
- This is the software repository for the book GPU Pro 6.☆231Sep 28, 2015Updated 10 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆204May 2, 2018Updated 7 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Jun 21, 2019Updated 6 years ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆181Jan 3, 2023Updated 3 years ago
- An experimental rendering engine☆352Dec 25, 2025Updated 2 months ago
- 简单的软件渲染by c# winform☆72Jul 29, 2016Updated 9 years ago
- a dll deep-inject project to profiler all d3d program☆15Mar 4, 2016Updated 10 years ago
- 配合我的知乎专栏写的项目☆1,810Sep 16, 2023Updated 2 years ago
- Public repository for my GDC 2019 presentation "Breaking Down Barriers"☆128Mar 24, 2019Updated 6 years ago
- Benchmark for Lua in Unity☆59Aug 13, 2017Updated 8 years ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆408Jan 3, 2023Updated 3 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆747May 10, 2024Updated last year