zauonlok / rendererLinks
A shader-based software renderer written from scratch in C89
☆2,671Updated 4 years ago
Alternatives and similar repositories for renderer
Users that are interested in renderer are comparing it to the libraries listed below
Sorting:
- 3D Software Renderer in 700 Lines !!☆2,311Updated last year
- Graphic Engine & Game Engine lists☆2,200Updated this week
- Open source c++ skeletal animation library and toolset☆2,716Updated last week
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,007Updated last year
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,505Updated 3 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,036Updated 2 years ago
- Tutorial for the Vulkan graphics and compute API☆3,547Updated last month
- Real-Time Rendering Framework☆3,009Updated 10 months ago
- BRDF Explorer☆2,215Updated 2 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,424Updated 3 weeks ago
- A brief computer graphics / rendering course☆5,262Updated 2 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,476Updated 4 years ago
- Software rendering engine with PBR. Built from scratch on C++.☆711Updated 4 years ago
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆1,771Updated 6 years ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,425Updated 2 weeks ago
- Tiny but powerful single file wavefront obj loader☆3,655Updated last week
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,166Updated last week
- Awesome Vulkan ecosystem☆3,587Updated last year
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,667Updated last week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,829Updated 2 years ago
- Learning Modern 3D Graphics Programming☆1,746Updated 3 weeks ago
- 3D game engine with lua scripting☆2,338Updated last week
- OpenGL C++ Graphics Engine☆1,002Updated 7 years ago
- One stop solution for all Vulkan samples☆5,000Updated this week
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,633Updated this week
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,524Updated this week
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,312Updated 2 years ago
- My personal Vulkan renderer☆1,789Updated this week
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,575Updated 3 months ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,355Updated 4 months ago