zauonlok / renderer
A shader-based software renderer written from scratch in C89
☆2,481Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for renderer
- Open source c++ skeletal animation library and toolset☆2,445Updated 3 months ago
- Graphic Engine & Game Engine lists☆1,976Updated this week
- The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Q…☆4,807Updated 3 weeks ago
- 3D Software Renderer in 700 Lines !!☆2,192Updated last month
- A modern cross-platform low-level graphics library and rendering framework☆3,609Updated this week
- 3D engine with modern graphics☆5,804Updated this week
- 3D game engine with lua scripting☆1,794Updated 2 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,851Updated 9 months ago
- Real-Time Rendering Framework☆2,696Updated 2 months ago
- Tutorial for the Vulkan graphics and compute API☆3,180Updated 4 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆4,916Updated last year
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆2,871Updated last week
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆1,755Updated 5 years ago
- BRDF Explorer☆2,098Updated last year
- Software rendering engine with PBR. Built from scratch on C++.☆613Updated 3 years ago
- Lightweight, cross-platform & full-featured shader IDE☆4,366Updated last year
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,183Updated 2 years ago
- Awesome Vulkan ecosystem☆3,316Updated 4 months ago
- A game engine with an emphasis on real-time cutting-edge solutions☆2,216Updated this week
- One stop solution for all Vulkan samples☆4,309Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,063Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,771Updated last year
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,384Updated 3 years ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,202Updated last week
- A brief computer graphics / rendering course☆5,032Updated last year
- Header only C++11 tiny glTF 2.0 library☆2,030Updated 3 weeks ago
- Learning Modern 3D Graphics Programming☆1,576Updated last month
- OpenGL C++ Graphics Engine☆926Updated 6 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,511Updated this week
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,382Updated last month