The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simulation.
☆58Jan 10, 2019Updated 7 years ago
Alternatives and similar repositories for RTWG
Users that are interested in RTWG are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A fork of platec (https://github.com/Mindwerks/plate-tectonics) to fit the needs of RTWG (https://github.com/tarTG/RTWG)☆11Jan 18, 2017Updated 9 years ago
- A "simple" world simulator☆15Feb 8, 2018Updated 8 years ago
- Experimental C++ Ethernet driver for Stm32 boards using W5100.☆19May 6, 2026Updated 2 weeks ago
- KeyGen is a generator for keys and passwords.☆25Apr 30, 2026Updated 3 weeks ago
- JME3 Cubes plugin re-write. All code not specifically detailed otherwise is licensed under MIT. Originally based on: https://github.c…☆16Oct 19, 2015Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A fork of platec http://sourceforge.net/projects/platec/☆93Nov 23, 2025Updated 6 months ago
- WorldEngine's PyQt based GUI☆13Jul 9, 2015Updated 10 years ago
- NetBeans C/C++ unit testing plugin – supporting CppUTest, GoogleTest (gtest) / GoogleMock (gmock) and libunittest C++.☆13Apr 7, 2021Updated 5 years ago
- Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.☆18Jul 7, 2022Updated 3 years ago
- Procedural world generator written in C++. Uses SFML for map rendering.☆38Jan 20, 2020Updated 6 years ago
- Java port of Hero Extant: World Generator - This world generator uses fractal terrains and various simulations to generate highly detaile…☆23Aug 3, 2015Updated 10 years ago
- ☆35Mar 4, 2019Updated 7 years ago
- Some weird animations made with regl and WebGL☆17Aug 8, 2016Updated 9 years ago
- A procedural wind material for vegetation in UE4.☆24Aug 21, 2019Updated 6 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- Complete source for my experimental voxel engine☆118Oct 9, 2017Updated 8 years ago
- example gallery for regl☆15May 30, 2020Updated 5 years ago
- An experimental space game☆19Oct 30, 2017Updated 8 years ago
- World generator using simulation of plates, rain shadow, erosion, etc.☆1,056Nov 18, 2025Updated 6 months ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Signed Distance Function Sculpting☆53Sep 30, 2017Updated 8 years ago
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 9 years ago
- The Cthangband roguelike game☆26Jan 29, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Voxel world nature simulation☆17Mar 15, 2020Updated 6 years ago
- Computes the alpha complex of a point set in any dimension☆14Mar 10, 2015Updated 11 years ago
- A utility for mesh simplification☆15Apr 27, 2015Updated 11 years ago
- Civ simulator☆150Sep 1, 2016Updated 9 years ago
- Atmosphere shaders using BGFX☆39Jun 13, 2018Updated 7 years ago
- Simple radiosity engine written in C++ using Qt☆12Jun 4, 2013Updated 12 years ago
- Fast mesh simplification via edge collapsing☆133Mar 11, 2017Updated 9 years ago
- WebGL☆15Aug 4, 2016Updated 9 years ago
- A world synthesizer.☆22Feb 13, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Cute little deferred shading implementation.☆142May 8, 2019Updated 7 years ago
- ☆140Oct 10, 2016Updated 9 years ago
- Fast (er) implementation of dual contouring which avoids the octree☆169May 30, 2017Updated 8 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Sep 1, 2015Updated 10 years ago
- C++ SIMD Noise Library☆629Mar 20, 2021Updated 5 years ago
- An attempt to automatically generate explosion sounds (for use in video games, for example) by filtering white noise or other sounds in a…☆21May 20, 2023Updated 3 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆160Nov 24, 2025Updated 6 months ago