Razakhel / Midgard
Terrain & landscape generator
☆14Updated 7 months ago
Alternatives and similar repositories for Midgard:
Users that are interested in Midgard are comparing it to the libraries listed below
- Atmospheric simulations☆19Updated last year
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆25Updated 2 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 5 years ago
- Global Illumination Demo in Vulkan Compute☆12Updated 4 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- Invk - Inverse Kinematics Library with Quaternions☆27Updated 5 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated last month
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- OBJ model to 3D transparent texture converter☆39Updated 3 years ago
- ☆17Updated 2 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- demonstration of live reloading☆14Updated 7 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆14Updated 5 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 4 years ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Lite 3D Game Engine