Lin20 / ProjectIWLinks
Infinite world using MDC
☆20Updated 8 years ago
Alternatives and similar repositories for ProjectIW
Users that are interested in ProjectIW are comparing it to the libraries listed below
Sorting:
- Voxel Editor and Game in One☆45Updated 5 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 4 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated 2 months ago
- Open-Source Voxel Editor☆24Updated 4 years ago
- PWTECH (Point-Cloud World Render Technology)☆24Updated 6 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Updated 9 years ago
- A "simple" world simulator☆15Updated 7 years ago
- ☆17Updated 8 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- WebGL☆15Updated 9 years ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Updated 6 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 4 years ago
- What a stupid name for a library☆51Updated 5 years ago
- Regrowth Studios Vorb Engine☆65Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- Simple but physical engine for voxels. Demo:☆75Updated last year
- Procedural Plate Tectonics using Clustered Convection☆22Updated 3 years ago
- A 3D game engine.☆21Updated 6 years ago
- Procedural world generation experiment☆24Updated 6 years ago
- Graphics Language Renderer☆16Updated 2 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 10 years ago
- This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.☆16Updated 6 years ago
- Voxel mesher with ambient occlusion☆42Updated 11 years ago
- A procedural planet generator made in OpenGL 4.4☆17Updated 11 years ago