webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
☆589Sep 29, 2026Updated last week
Alternatives and similar repositories for webgpu-headers
Users that are interested in webgpu-headers are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Native WebGPU implementation based on wgpu-core☆1,402Updated this week
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆533Updated this week
- Cross-platform C++ example for WebGPU and Dawn☆298Jul 13, 2025Updated last year
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆514Sep 3, 2025Updated last year
- Minimal application for wgpu on native platforms☆11Dec 25, 2025Updated 9 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- WebGPU cross-platform app with CMake/Emscripten☆210Feb 10, 2026Updated 7 months ago
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆266Sep 3, 2025Updated last year
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆87Sep 13, 2025Updated last year
- The accompanying code of the Learn WebGPU C++ programming guide☆172Sep 5, 2025Updated last year
- Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new☆1,165Updated this week
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆432Jul 20, 2026Updated 2 months ago
- An extension for the GLFW library for using WebGPU native.☆115May 24, 2025Updated last year
- Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library☆149Jul 8, 2024Updated 2 years ago
- Where the GPU for the Web work happens!☆5,492Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- WebGPU Conformance Test Suite☆180Updated this week
- WebGPU Samples☆2,176Oct 2, 2026Updated last week
- Learn to use WebGPU for native graphic applications in C++☆633Mar 12, 2026Updated 6 months ago
- Universal shader translation in Rust☆1,566Nov 9, 2023Updated 2 years ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,524Sep 28, 2026Updated last week
- 😎 Curated list of awesome things around WebGPU ecosystem.☆2,000Sep 10, 2026Updated 3 weeks ago
- A cross-platform, safe, pure-Rust graphics API.☆18,233Updated this week
- Hardware Ray tracing extension for Chromium WebGPU☆304Sep 15, 2020Updated 6 years ago
- A self-contained high-performance WebGPU implementation on Vulkan☆161Aug 17, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Making it easier to work with shaders☆5,715Updated this week
- 🎮 C Bindings/Wrappers for Apple's METAL framework☆201Dec 12, 2023Updated 2 years ago
- Automatic build of dawn (WebGPU) for Windows☆71Updated this week
- minimal cross-platform standalone C headers☆10,348Updated this week
- WebGPU for Node [Deprecated, Unmaintained]☆249Jan 26, 2022Updated 4 years ago
- WebGPU for Python☆703Updated this week
- Fork of dawn.googlesource.com/dawn with generated code and third-party dependencies committed☆82Aug 10, 2023Updated 3 years ago
- ☆1,365Updated this week
- Easy to integrate Vulkan memory allocation library☆3,522Jun 4, 2026Updated 4 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Single-file glTF 2.0 loader and writer written in C99☆2,004Feb 2, 2026Updated 8 months ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,190Oct 2, 2026Updated last week
- Dawn, WebGPU implementation, with CocoaPod & CMakeList☆13Dec 19, 2019Updated 6 years ago
- 🚀 A minimal WebGPU example written in C, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native developmen…☆67Jan 3, 2026Updated 9 months ago
- Meta loader for Vulkan API☆1,936Oct 2, 2026Updated last week
- ☆2,067Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,590Updated this week