Dawn Native WebGPU Examples
☆30Dec 22, 2025Updated 6 months ago
Alternatives and similar repositories for Dusk
Users that are interested in Dusk are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Builds Dawn on Linux and macOS as one single easier-to-use library☆29Dec 5, 2021Updated 4 years ago
- The accompanying code of the Learn WebGPU C++ programming guide☆166Sep 5, 2025Updated 10 months ago
- Base code for starting a WebGPU project using Dawn (C++). Native and WebAssembly builds☆21Sep 17, 2022Updated 3 years ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆88Sep 13, 2025Updated 10 months ago
- Vecty + three.js = ♡☆11Aug 26, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Ruby client for Appdash☆10Mar 3, 2017Updated 9 years ago
- Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)☆59Feb 1, 2023Updated 3 years ago
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆426Updated this week
- Puzzle game☆14Jan 28, 2022Updated 4 years ago
- A free tool for experimenting with WebGPU fragment shaders and the WebGPU Shader Language (WGSL) #wasm #webgpu☆51Feb 2, 2026Updated 5 months ago
- A tiny GPU raytracer, using Zig and WebGPU☆156Feb 8, 2021Updated 5 years ago
- Learn to use WebGPU for native graphic applications in C++☆616Mar 12, 2026Updated 4 months ago
- Webpage for computing and displaying a devices float and int precision for vertex and fragment shaders.☆15Oct 27, 2021Updated 4 years ago
- A Physically-based rendering library written in modern C++☆11Mar 7, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆25Updated this week
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 3 years ago
- Hardware Ray tracing extension for Chromium WebGPU☆299Sep 15, 2020Updated 5 years ago
- Experimental ahead-of-time JavaScript compiler targetting WebAssembly and native☆15May 24, 2018Updated 8 years ago
- Open Asset Importer Library built with Zig☆24Oct 30, 2025Updated 8 months ago
- ☆13Jan 25, 2019Updated 7 years ago
- Reusable Vulkan based ray-tracing library☆12May 17, 2021Updated 5 years ago
- Block Wallet☆10Jan 30, 2021Updated 5 years ago
- cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Jan 17, 2018Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- keytar bindings for Rust☆17Sep 15, 2022Updated 3 years ago
- URP14 Shadow Sample☆13Nov 27, 2023Updated 2 years ago
- An extension for the SDL3 library for using WebGPU native.☆71May 1, 2025Updated last year
- HConfig, better javascript config files☆11Jun 30, 2017Updated 9 years ago
- load and render gltf with regl☆12Jan 25, 2018Updated 8 years ago
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆264Sep 3, 2025Updated 10 months ago
- Zig binding of Z Standard☆27Mar 27, 2023Updated 3 years ago
- Cross-platform C input library (work-in-progress)☆29May 27, 2020Updated 6 years ago
- Fast, small, cross-platform WebGPU implementation☆29Jan 14, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Live QML viewer for VS Code☆10Jun 21, 2026Updated last month
- ☆11Apr 18, 2020Updated 6 years ago
- ☆16Aug 15, 2024Updated last year
- Write PlayStation 2 homebrew in Zig!☆23Aug 12, 2024Updated last year
- A command-line checklist app☆17Jun 23, 2018Updated 8 years ago
- Rust interface for OpenUSD☆14Nov 24, 2025Updated 7 months ago
- A case study in effective WebGPU patterns for rendering glTF models☆68Feb 29, 2024Updated 2 years ago