eliemichel / WebGPU-CppLinks
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
☆446Updated 4 months ago
Alternatives and similar repositories for WebGPU-Cpp
Users that are interested in WebGPU-Cpp are comparing it to the libraries listed below
Sorting:
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆237Updated 4 months ago
- Cross-platform C++ example for WebGPU and Dawn☆294Updated 6 months ago
- The accompanying code of the Learn WebGPU C++ programming guide☆160Updated 4 months ago
- webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed…☆521Updated 3 weeks ago
- Learn to use WebGPU for native graphic applications in C++☆581Updated 4 months ago
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆481Updated last week
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆476Updated this week
- An extension for the GLFW library for using WebGPU native.☆100Updated 7 months ago
- Daxa is a convenient, simple and modern gpu api built on vulkan☆502Updated this week
- Abstraction layer over Khronos Vulkan API☆331Updated last week
- vuk - A rendergraph-based abstraction for Vulkan☆547Updated last week
- WebGPU cross-platform app with CMake/Emscripten☆180Updated last month
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆401Updated last week
- GPU font rendering from vector outlines demonstration☆249Updated 3 years ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆297Updated 2 months ago
- CMake build scripts for bgfx. Released under public domain.☆274Updated 2 months ago
- ANARI Software Development Kit (SDK)☆280Updated this week
- Embeddable physically based renderer☆491Updated last month
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆383Updated this week
- Render graph management library.☆246Updated 2 months ago
- 3D Renderer Engine builds with Vulkan and C++ 20☆386Updated 2 months ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆437Updated 2 months ago
- Rendering glTF scenes with ray tracer and raster (Vulkan)☆283Updated 2 weeks ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆375Updated last week
- A minimalist and easy to use graphics API.☆523Updated 2 weeks ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆261Updated 2 months ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆309Updated last week
- Blazingly fast Vulkan glTF Viewer☆123Updated 3 weeks ago
- This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm☆131Updated 2 weeks ago
- Collection of Vulkan samples☆308Updated last month