Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new
☆937Mar 19, 2026Updated this week
Alternatives and similar repositories for dawn
Users that are interested in dawn are comparing it to the libraries listed below
Sorting:
- webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed…☆545Mar 9, 2026Updated last week
- Native WebGPU implementation based on wgpu-core☆1,248Updated this week
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆468Sep 3, 2025Updated 6 months ago
- WebGPU cross-platform app with CMake/Emscripten☆189Feb 10, 2026Updated last month
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆500Updated this week
- Automatic build of dawn (WebGPU) for Windows☆60Mar 15, 2026Updated last week
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆246Sep 3, 2025Updated 6 months ago
- Learn to use WebGPU for native graphic applications in C++☆597Mar 12, 2026Updated last week
- An extension for the GLFW library for using WebGPU native.☆104May 24, 2025Updated 9 months ago
- A cross-platform, safe, pure-Rust graphics API.☆16,674Updated this week
- An extension for the SDL3 library for using WebGPU native.☆56May 1, 2025Updated 10 months ago
- Making it easier to work with shaders☆5,108Mar 15, 2026Updated last week
- Base code for starting a WebGPU project using Dawn (C++). Native and WebAssembly builds☆20Sep 17, 2022Updated 3 years ago
- Where the GPU for the Web work happens!☆5,360Mar 10, 2026Updated last week
- ☆1,786Feb 26, 2026Updated 3 weeks ago
- Cross-platform C++ example for WebGPU and Dawn☆296Jul 13, 2025Updated 8 months ago
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆414Updated this week
- Dawn Native WebGPU Examples☆28Dec 22, 2025Updated 2 months ago
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.☆3,956Updated this week
- Some helpers for webgpu☆296Mar 13, 2026Updated last week
- The accompanying code of the Learn WebGPU C++ programming guide☆165Sep 5, 2025Updated 6 months ago
- ☆151Oct 11, 2024Updated last year
- An extension for the SDL2 library for using WebGPU native.☆55Apr 18, 2025Updated 11 months ago
- ☆946Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,842Updated this week
- WebGPU Conformance Test Suite☆170Updated this week
- minimal cross-platform standalone C headers☆9,694Mar 3, 2026Updated 2 weeks ago
- A simple, template literals-based preprocessor for WGSL shaders☆65Dec 7, 2023Updated 2 years ago
- 😎 Curated list of awesome things around WebGPU ecosystem.☆1,861Jan 21, 2026Updated 2 months ago
- Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform inte…☆3,186Mar 15, 2026Updated last week
- WebGPU Samples☆2,110Feb 11, 2026Updated last month
- Universal shader translation in Rust☆1,567Nov 9, 2023Updated 2 years ago
- Fast WebGPU 3d math library☆449Feb 12, 2026Updated last month
- Slang Render Hardware Interface☆170Updated this week
- ☆19Nov 12, 2024Updated last year
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆19,891Updated this week
- A software raytracing engine written in WebGPU☆371Feb 13, 2025Updated last year
- I'm learning webgpu☆37Apr 3, 2024Updated last year
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,114Updated this week