Native WebGPU implementation based on wgpu-core
☆1,362Aug 24, 2026Updated last week
Alternatives and similar repositories for wgpu-native
Users that are interested in wgpu-native are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed…☆582Updated this week
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆503Sep 3, 2025Updated 11 months ago
- A cross-platform, safe, pure-Rust graphics API.☆17,893Updated this week
- Universal shader translation in Rust☆1,567Nov 9, 2023Updated 2 years ago
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆524Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Learn to use WebGPU for native graphic applications in C++☆628Mar 12, 2026Updated 5 months ago
- Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new☆1,112Updated this week
- Where the GPU for the Web work happens!☆5,461Updated this week
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆265Sep 3, 2025Updated 11 months ago
- The accompanying code of the Learn WebGPU C++ programming guide☆171Sep 5, 2025Updated 11 months ago
- WebGPU for Python☆693Updated this week
- 😎 Curated list of awesome things around WebGPU ecosystem.☆1,968Jan 21, 2026Updated 7 months ago
- Window handling library in pure Rust☆6,128Aug 21, 2026Updated last week
- Guide for using gfx-rs's wgpu library.☆1,959Jul 22, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Cross-platform C++ example for WebGPU and Dawn☆297Jul 13, 2025Updated last year
- An extension for the GLFW library for using WebGPU native.☆116May 24, 2025Updated last year
- minimal cross-platform standalone C headers☆10,251Updated this week
- Rust bindings to wgpu native library☆1,671Jun 3, 2021Updated 5 years ago
- Vulkan bindings for Rust☆2,333Updated this week
- Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library☆149Jul 8, 2024Updated 2 years ago
- [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.☆5,399Feb 27, 2023Updated 3 years ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,568Oct 31, 2025Updated 10 months ago
- Making it easier to work with shaders☆5,601Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A GPU compute-centric 2D renderer.☆4,297Updated this week
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,160Jul 8, 2024Updated 2 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,445Updated this week
- Safe and rich Rust wrapper around the Vulkan API☆5,146Updated this week
- MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and comput…☆5,809Updated this week
- Vulkan Portability Implementation☆389Jun 6, 2023Updated 3 years ago
- WebGPU Samples☆2,162Aug 5, 2026Updated 3 weeks ago
- Integrate wgpu into existing iOS | Android apps.☆408Jul 14, 2026Updated last month
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,500Jul 9, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Zig bindings for wgpu-native☆123Aug 18, 2025Updated last year
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,642Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,498Jul 31, 2026Updated last month
- Go bindings for WebGPU, a safe & cross-platform GPU abstraction☆164Aug 5, 2024Updated 2 years ago
- A modern cross-platform low-level graphics library and rendering framework☆4,419Aug 16, 2026Updated 2 weeks ago
- Single-file glTF 2.0 loader and writer written in C99☆1,974Feb 2, 2026Updated 6 months ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,178Updated this week