gfx-rs / wgpu-nativeLinks
Native WebGPU implementation based on wgpu-core
☆1,047Updated this week
Alternatives and similar repositories for wgpu-native
Users that are interested in wgpu-native are comparing it to the libraries listed below
Sorting:
- **NOT STABLE YET!** See README.☆463Updated this week
- Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new☆647Updated this week
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆448Updated this week
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆392Updated last month
- Universal shader translation in Rust☆1,562Updated last year
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆368Updated last month
- Learn to use WebGPU for native graphic applications in C++☆519Updated this week
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆206Updated last month
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,138Updated last year
- Sample code for compute shader 101 training☆584Updated 3 months ago
- Vulkan bindings for Rust.☆303Updated 2 months ago
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆456Updated this week
- Cross-platform C++ example for WebGPU and Dawn☆284Updated this week
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆491Updated 2 years ago
- Meta loader for Vulkan API☆1,549Updated last week
- Vulkan bindings for Rust☆2,044Updated 2 months ago
- Vulkan Bootstrapping Iibrary☆989Updated last week
- A GPU compute-centric 2D renderer.☆2,976Updated this week
- Single-file glTF 2.0 loader and writer written in C99☆1,632Updated last month
- GPU font rendering from vector outlines demonstration☆211Updated 2 years ago
- Introductory guide to vulkan.☆1,126Updated 3 weeks ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,248Updated last week
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,352Updated 4 months ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,000Updated 3 weeks ago
- A curated list of wgpu code and resources.☆452Updated 2 years ago
- A crate for loading glTF 2.0☆584Updated 2 months ago
- MSDF font atlas generator☆996Updated last month
- Guide for using gfx-rs's wgpu library.☆1,693Updated this week
- Vulkan 2D graphics library☆797Updated 3 weeks ago
- ☆1,335Updated last week