gfx-rs / wgpu-nativeLinks
Native WebGPU implementation based on wgpu-core
☆1,101Updated 2 weeks ago
Alternatives and similar repositories for wgpu-native
Users that are interested in wgpu-native are comparing it to the libraries listed below
Sorting:
- webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed…☆478Updated last week
- Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new☆715Updated this week
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆464Updated this week
- Universal shader translation in Rust☆1,562Updated last year
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆415Updated 2 weeks ago
- Learn to use WebGPU for native graphic applications in C++☆542Updated 2 weeks ago
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆375Updated this week
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,141Updated last year
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆212Updated 2 weeks ago
- Sample code for compute shader 101 training☆593Updated 5 months ago
- Vulkan bindings for Rust.☆324Updated 3 weeks ago
- Cross-platform C++ example for WebGPU and Dawn☆292Updated 2 months ago
- Meta loader for Vulkan API☆1,615Updated last week
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆469Updated this week
- Vulkan bindings for Rust☆2,107Updated last week
- GPU font rendering from vector outlines demonstration☆226Updated 2 years ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆436Updated this week
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,387Updated 7 months ago
- Vulkan Bootstrapping Iibrary☆1,044Updated this week
- A GPU compute-centric 2D renderer.☆3,141Updated this week
- Vulkan 2D graphics library☆801Updated last month
- A curated list of wgpu code and resources.☆456Updated 2 years ago
- Guide for using gfx-rs's wgpu library.☆1,750Updated 2 weeks ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,272Updated 2 weeks ago
- Introductory guide to vulkan.☆1,169Updated this week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,032Updated 2 weeks ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆499Updated 2 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,685Updated last week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,230Updated this week
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆455Updated 2 years ago